Editing Documentation/Maemo 5 Developer Guide/Porting Software/Porting Existing GTK+ Application to Maemo 5

Warning: You are not logged in. Your IP address will be recorded in this page's edit history.

Warning: This page is 60 kilobytes long; some browsers may have problems editing pages approaching or longer than 32kb. Please consider breaking the page into smaller sections.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
-
This section describes key aspects of the process of porting an application to the Maemo platform. When starting to port an application to Maemo platform, the first step is to set up the development environment. The actual porting after that is described in this section.
+
= Porting Existing GTK+ Application to Maemo 5.0 =
 +
 
 +
This section describes key aspects of the process of porting an application to the maemo platform. When starting to port an application to maemo platform, the first step is to set up the development environment. The actual porting after that is described in this section.
== Introduction ==
== Introduction ==
-
Application that is used as an example for porting is [http://wingtk.sourceforge.net/ishan/sliders.html Sliders], a GTK+-based game.
+
Application that is used as an example for porting is [http://wingtk.sourceforge.net/ishan/sliders.html Sliders], a GTK+ based game.
The Sliders interface consists of the main window with board, menu and a couple of dialogs. See source mentioned above for game history and description.
The Sliders interface consists of the main window with board, menu and a couple of dialogs. See source mentioned above for game history and description.
Line 9: Line 11:
== Autotools Usage ==
== Autotools Usage ==
-
Sliders does not use GNU autotools originally, so we need to add <code>configure.ac</code>, <code>Makefile.am</code> and <code>autogen.sh</code> for simplicity. See [[Documentation/Maemo 5 Developer Guide/GNU Build System|GNU Build System]] for corresponding information.
+
Sliders doesn't use GNU autotools originally, so we need to add `configure.ac', `Makefile.am' and `autogen.sh' for simplicity. See [http://wiki.maemo.org/Documentation/Maemo_5_Developer_Guide/GNU_Build_System GNU Build System] for corresponding information.
-
== User Interface Changes ==
+
== User Interface Changes ==
Sliders game is not designed for usage in mobile devices, so we need to hildonize it in order to build effective touch interface for this simple game.
Sliders game is not designed for usage in mobile devices, so we need to hildonize it in order to build effective touch interface for this simple game.
-
=== Hildonizing Main View ===
+
=== Hildonizing Main View ===
Before using Hildon we need to initialize it. maemo-sliders/sliders.c
Before using Hildon we need to initialize it. maemo-sliders/sliders.c
-
<source lang="c">
+
<tt>  <span>''<span><font color="#9A1900">/* Initialize the GTK+ and hildon libraries */</font></span>''</span>
-
/* Initialize the GTK+ and hildon libraries */
+
  <span>'''<span><font color="#000000">hildon_gtk_init</font></span>'''</span> <span><font color="#990000">(&amp;</font></span>argc<span><font color="#990000">,</font></span> <span><font color="#990000">&amp;</font></span>argv<span><font color="#990000">);</font></span></tt>
-
hildon_gtk_init (&argc, &argv);
+
-
</source>
+
-
After that we can create a main window with all necessary content. maemo-sliders/sliders.c
+
After that we can create main window with all necessary content. maemo-sliders/sliders.c
-
<source lang="c">
+
<tt><span>'''<span><font color="#0000FF">static</font></span>'''</span> GtkWidget<span><font color="#990000"><nowiki>*</nowiki></font></span>
-
static GtkWidget*
+
<span>'''<span><font color="#000000">create_main_window</font></span>'''</span> <span><font color="#990000">(</font></span><span><font color="#009900">void</font></span><span><font color="#990000">)</font></span>
-
create_main_window (void)
+
<span><font color="#FF0000">{</font></span>
-
{
+
  GtkWidget <span><font color="#990000"><nowiki>*</nowiki></font></span>main_window<span><font color="#990000"><nowiki>;</nowiki></font></span>
-
  GtkWidget *main_window;
+
  <span>''<span><font color="#9A1900">/* Create the main window */</font></span>''</span>
-
  /* Create the main window */
+
  main_window <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">hildon_stackable_window_new</font></span>'''</span> <span><font color="#990000">();</font></span>
-
  main_window = hildon_stackable_window_new ();
+
  <span>'''<span><font color="#000000">gtk_window_set_title</font></span>'''</span> <span><font color="#990000">(</font></span><span>'''<span><font color="#000000">GTK_WINDOW</font></span>'''</span> <span><font color="#990000">(</font></span>main_window<span><font color="#990000">),</font></span> <span><font color="#FF0000">"Welcome to Sliders"</font></span><span><font color="#990000">);</font></span>
-
  gtk_window_set_title (GTK_WINDOW (main_window), "Welcome to Sliders");
+
  <span>''<span><font color="#9A1900">/* Create and set application menu */</font></span>''</span>
-
  /* Create and set application menu */
+
  HildonAppMenu <span><font color="#990000"><nowiki>*</nowiki></font></span>menu <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">create_menu</font></span>'''</span> <span><font color="#990000">();</font></span>
-
  HildonAppMenu *menu = create_menu ();
+
  <span>'''<span><font color="#000000">hildon_stackable_window_set_main_menu</font></span>'''</span> <span><font color="#990000">(</font></span><span>'''<span><font color="#000000">HILDON_STACKABLE_WINDOW</font></span>'''</span> <span><font color="#990000">(</font></span>main_window<span><font color="#990000">),</font></span> menu<span><font color="#990000">);</font></span>
-
  hildon_window_set_app_menu (HILDON_WINDOW (main_window), menu);
+
  <span>''<span><font color="#9A1900">/* Create and pack table, that contains sliders */</font></span>''</span>
-
  /* Create and pack table, that contains sliders */
+
  appdata<span><font color="#990000">.</font></span>table <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">create_table</font></span>'''</span> <span><font color="#990000">();</font></span>
-
  appdata.table = create_table ();
+
  <span>'''<span><font color="#000000">gtk_container_add</font></span>'''</span> <span><font color="#990000">(</font></span><span>'''<span><font color="#000000">GTK_CONTAINER</font></span>'''</span> <span><font color="#990000">(</font></span>main_window<span><font color="#990000">),</font></span> appdata<span><font color="#990000">.</font></span>table<span><font color="#990000">);</font></span>
-
  gtk_container_add (GTK_CONTAINER (main_window), appdata.table);
+
  <span>''<span><font color="#9A1900">/* Exit from gtk_main on "delete_event" */</font></span>''</span>
-
  return main_window;
+
  <span>'''<span><font color="#000000">g_signal_connect</font></span>'''</span> <span><font color="#990000">((</font></span>gpointer<span><font color="#990000">)</font></span> main_window<span><font color="#990000">,</font></span> <span><font color="#FF0000">"delete_event"</font></span><span><font color="#990000">,</font></span> <span>'''<span><font color="#000000">G_CALLBACK</font></span>'''</span> <span><font color="#990000">(</font></span>gtk_main_quit<span><font color="#990000">),</font></span> NULL<span><font color="#990000">);</font></span>
-
}
+
  <span>'''<span><font color="#0000FF">return</font></span>'''</span> main_window<span><font color="#990000"><nowiki>;</nowiki></font></span>
-
</source>
+
<span><font color="#FF0000">}</font></span></tt>
-
We have replaced the original Sliders menu and toolbar with a Hildon application menu.
+
We have replaced original Sliders menu and toolbar with hildon application menu.
-
 
+
-
[[Image:maemo-sliders_app_menu.png|frame|center|alt=Screenshot of menu|Maemo Sliders menu]]
+
 +
{| summary="Maemo Sliders Menu"
 +
|+ align="BOTTOM" |'''Figure 16.12:''' Maemo Sliders Menu
 +
|-
 +
|
 +
[[Image:maemo-sliders_app_menu.png|Image maemo-sliders_app_menu]]
 +
|}
maemo-sliders/sliders.c
maemo-sliders/sliders.c
-
<source lang="c">
+
<tt><span>'''<span><font color="#0000FF">static</font></span>'''</span> HildonAppMenu <span><font color="#990000"><nowiki>*</nowiki></font></span>
-
static HildonAppMenu *
+
<span>'''<span><font color="#000000">create_menu</font></span>'''</span> <span><font color="#990000">(</font></span><span><font color="#009900">void</font></span><span><font color="#990000">)</font></span>
-
create_menu (void)
+
<span><font color="#FF0000">{</font></span>
-
{
+
  <span>''<span><font color="#9A1900">/*</font></span>''</span>
-
  /*
+
<span>''<span><font color="#9A1900">  * Create menu buttons one by one, connect to appropriate callbacks and</font></span>''</span>
-
  * Create menu buttons one by one, connect to appropriate callbacks and
+
<span>''<span><font color="#9A1900">  * add to the menu.</font></span>''</span>
-
  * add to the menu.
+
<span>''<span><font color="#9A1900">  */</font></span>''</span>
-
  */
+
  HildonSizeType button_size <span><font color="#990000"><nowiki>=</nowiki></font></span> HILDON_SIZE_FINGER_HEIGHT <span><font color="#990000"><nowiki>|</nowiki></font></span> HILDON_SIZE_AUTO_WIDTH<span><font color="#990000"><nowiki>;</nowiki></font></span>
-
  HildonSizeType button_size = HILDON_SIZE_FINGER_HEIGHT | HILDON_SIZE_AUTO_WIDTH;
+
  HildonAppMenu <span><font color="#990000"><nowiki>*</nowiki></font></span>menu <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">HILDON_APP_MENU</font></span>'''</span> <span><font color="#990000">(</font></span><span>'''<span><font color="#000000">hildon_app_menu_new</font></span>'''</span> <span><font color="#990000">());</font></span>
-
  HildonAppMenu *menu = HILDON_APP_MENU (hildon_app_menu_new ());
+
  GtkButton <span><font color="#990000"><nowiki>*</nowiki></font></span>button<span><font color="#990000"><nowiki>;</nowiki></font></span>
-
  GtkWidget *button;
+
  button <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">GTK_BUTTON</font></span>'''</span> <span><font color="#990000">(</font></span><span>'''<span><font color="#000000">hildon_gtk_button_new</font></span>'''</span> <span><font color="#990000">(</font></span>button_size<span><font color="#990000">));</font></span>
-
  button = hildon_gtk_button_new (button_size);
+
  <span>'''<span><font color="#000000">gtk_button_set_label</font></span>'''</span> <span><font color="#990000">(</font></span>button<span><font color="#990000">,</font></span> <span><font color="#FF0000">"New"</font></span><span><font color="#990000">);</font></span>
-
  gtk_button_set_label (GTK_BUTTON (button), "New");
+
  <span>'''<span><font color="#000000">g_signal_connect</font></span>'''</span> <span><font color="#990000">(</font></span><span>'''<span><font color="#000000">G_OBJECT</font></span>'''</span> <span><font color="#990000">(</font></span>button<span><font color="#990000">),</font></span> <span><font color="#FF0000">"clicked"</font></span><span><font color="#990000">,</font></span>
-
  g_signal_connect (G_OBJECT (button), "clicked",
+
      <span>'''<span><font color="#000000">G_CALLBACK</font></span>'''</span> <span><font color="#990000">(</font></span>on_new_clicked<span><font color="#990000">),</font></span> NULL<span><font color="#990000">);</font></span>
-
                    G_CALLBACK (on_new_clicked), NULL);
+
  <span>'''<span><font color="#000000">hildon_app_menu_append</font></span>'''</span> <span><font color="#990000">(</font></span>menu<span><font color="#990000">,</font></span> <span>'''<span><font color="#000000">GTK_BUTTON</font></span>'''</span> <span><font color="#990000">(</font></span>button<span><font color="#990000">));</font></span>
-
  hildon_app_menu_append (menu, GTK_BUTTON (button));
+
  button <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">GTK_BUTTON</font></span>'''</span> <span><font color="#990000">(</font></span><span>'''<span><font color="#000000">hildon_gtk_button_new</font></span>'''</span> <span><font color="#990000">(</font></span>button_size<span><font color="#990000">));</font></span>
-
  button = hildon_gtk_button_new (button_size);
+
  <span>'''<span><font color="#000000">gtk_button_set_label</font></span>'''</span> <span><font color="#990000">(</font></span>button<span><font color="#990000">,</font></span> <span><font color="#FF0000">"Scores"</font></span><span><font color="#990000">);</font></span>
-
  gtk_button_set_label (GTK_BUTTON (button), "Scores");
+
  <span>'''<span><font color="#000000">g_signal_connect</font></span>'''</span> <span><font color="#990000">(</font></span><span>'''<span><font color="#000000">G_OBJECT</font></span>'''</span> <span><font color="#990000">(</font></span>button<span><font color="#990000">),</font></span> <span><font color="#FF0000">"clicked"</font></span><span><font color="#990000">,</font></span>
-
  g_signal_connect (G_OBJECT (button), "clicked",
+
      <span>'''<span><font color="#000000">G_CALLBACK</font></span>'''</span> <span><font color="#990000">(</font></span>on_scores_clicked<span><font color="#990000">),</font></span> NULL<span><font color="#990000">);</font></span>
-
                    G_CALLBACK (on_scores_clicked), NULL);
+
  <span>'''<span><font color="#000000">hildon_app_menu_append</font></span>'''</span> <span><font color="#990000">(</font></span>menu<span><font color="#990000">,</font></span> <span>'''<span><font color="#000000">GTK_BUTTON</font></span>'''</span> <span><font color="#990000">(</font></span>button<span><font color="#990000">));</font></span>
-
  hildon_app_menu_append (menu, GTK_BUTTON (button));
+
  button <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">GTK_BUTTON</font></span>'''</span> <span><font color="#990000">(</font></span><span>'''<span><font color="#000000">hildon_gtk_button_new</font></span>'''</span> <span><font color="#990000">(</font></span>button_size<span><font color="#990000">));</font></span>
-
  button = hildon_gtk_button_new (button_size);
+
  <span>'''<span><font color="#000000">gtk_button_set_label</font></span>'''</span> <span><font color="#990000">(</font></span>button<span><font color="#990000">,</font></span> <span><font color="#FF0000">"Open"</font></span><span><font color="#990000">);</font></span>
-
  gtk_button_set_label (GTK_BUTTON (button), "Open");
+
  <span>'''<span><font color="#000000">g_signal_connect</font></span>'''</span> <span><font color="#990000">(</font></span><span>'''<span><font color="#000000">G_OBJECT</font></span>'''</span> <span><font color="#990000">(</font></span>button<span><font color="#990000">),</font></span> <span><font color="#FF0000">"clicked"</font></span><span><font color="#990000">,</font></span>
-
  g_signal_connect (G_OBJECT (button), "clicked",
+
      <span>'''<span><font color="#000000">G_CALLBACK</font></span>'''</span> <span><font color="#990000">(</font></span>on_open_clicked<span><font color="#990000">),</font></span> NULL<span><font color="#990000">);</font></span>
-
                    G_CALLBACK (on_open_clicked), NULL);
+
  <span>'''<span><font color="#000000">hildon_app_menu_append</font></span>'''</span> <span><font color="#990000">(</font></span>menu<span><font color="#990000">,</font></span> <span>'''<span><font color="#000000">GTK_BUTTON</font></span>'''</span> <span><font color="#990000">(</font></span>button<span><font color="#990000">));</font></span>
-
  hildon_app_menu_append (menu, GTK_BUTTON (button));
+
  button <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">GTK_BUTTON</font></span>'''</span> <span><font color="#990000">(</font></span><span>'''<span><font color="#000000">hildon_gtk_button_new</font></span>'''</span> <span><font color="#990000">(</font></span>button_size<span><font color="#990000">));</font></span>
-
  button = hildon_gtk_button_new (button_size);
+
  <span>'''<span><font color="#000000">gtk_button_set_label</font></span>'''</span> <span><font color="#990000">(</font></span>button<span><font color="#990000">,</font></span> <span><font color="#FF0000">"Save"</font></span><span><font color="#990000">);</font></span>
-
  gtk_button_set_label (GTK_BUTTON (button), "Save");
+
  <span>'''<span><font color="#000000">g_signal_connect</font></span>'''</span> <span><font color="#990000">(</font></span><span>'''<span><font color="#000000">G_OBJECT</font></span>'''</span> <span><font color="#990000">(</font></span>button<span><font color="#990000">),</font></span> <span><font color="#FF0000">"clicked"</font></span><span><font color="#990000">,</font></span>
-
  g_signal_connect (G_OBJECT (button), "clicked",
+
      <span>'''<span><font color="#000000">G_CALLBACK</font></span>'''</span> <span><font color="#990000">(</font></span>on_save_clicked<span><font color="#990000">),</font></span> NULL<span><font color="#990000">);</font></span>
-
                    G_CALLBACK (on_save_clicked), NULL);
+
  <span>'''<span><font color="#000000">hildon_app_menu_append</font></span>'''</span> <span><font color="#990000">(</font></span>menu<span><font color="#990000">,</font></span> <span>'''<span><font color="#000000">GTK_BUTTON</font></span>'''</span> <span><font color="#990000">(</font></span>button<span><font color="#990000">));</font></span>
-
  hildon_app_menu_append (menu, GTK_BUTTON (button));
+
  button <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">GTK_BUTTON</font></span>'''</span> <span><font color="#990000">(</font></span><span>'''<span><font color="#000000">hildon_gtk_button_new</font></span>'''</span> <span><font color="#990000">(</font></span>button_size<span><font color="#990000">));</font></span>
-
  button = hildon_gtk_button_new (button_size);
+
  <span>'''<span><font color="#000000">gtk_button_set_label</font></span>'''</span> <span><font color="#990000">(</font></span>button<span><font color="#990000">,</font></span> <span><font color="#FF0000">"About"</font></span><span><font color="#990000">);</font></span>
-
  gtk_button_set_label (GTK_BUTTON (button), "About");
+
  <span>'''<span><font color="#000000">g_signal_connect</font></span>'''</span> <span><font color="#990000">(</font></span><span>'''<span><font color="#000000">G_OBJECT</font></span>'''</span> <span><font color="#990000">(</font></span>button<span><font color="#990000">),</font></span> <span><font color="#FF0000">"clicked"</font></span><span><font color="#990000">,</font></span>
-
  g_signal_connect (G_OBJECT (button), "clicked",
+
      <span>'''<span><font color="#000000">G_CALLBACK</font></span>'''</span> <span><font color="#990000">(</font></span>on_about_clicked<span><font color="#990000">),</font></span> NULL<span><font color="#990000">);</font></span>
-
                    G_CALLBACK (on_about_clicked), NULL);
+
  <span>'''<span><font color="#000000">hildon_app_menu_append</font></span>'''</span> <span><font color="#990000">(</font></span>menu<span><font color="#990000">,</font></span> <span>'''<span><font color="#000000">GTK_BUTTON</font></span>'''</span> <span><font color="#990000">(</font></span>button<span><font color="#990000">));</font></span>
-
  hildon_app_menu_append (menu, GTK_BUTTON (button));
+
  <span>'''<span><font color="#0000FF">return</font></span>'''</span> menu<span><font color="#990000"><nowiki>;</nowiki></font></span>
-
  gtk_widget_show_all (GTK_WIDGET (menu));
+
<span><font color="#FF0000">}</font></span></tt>
-
  return menu;
+
-
}
+
-
</source>
+
-
Sliders table buttons (see figure 16.13) are maximized and wrapped with <code>hildon_gtk_button_new ()</code>. maemo-sliders/sliders.c
 
-
<source lang="c">
+
Sliders table buttons (see figure 16.14) are maximized and wrapped with 'hildon_gtk_button_new ()'. maemo-sliders/sliders.c
-
static GtkWidget*
+
-
create_table (void)
+
-
{
+
-
  GtkWidget *table;
+
-
  gint x, y, c = 0;
+
-
  appdata.vacant_pos = SLIDERS_NUMBER;
+
-
  appdata.move_no = 0;
+
-
  HildonSizeType button_size = HILDON_SIZE_FINGER_HEIGHT | HILDON_SIZE_AUTO_WIDTH;
+
-
  /* Create table for sliders */
+
-
  table = gtk_table_new (4, 4, FALSE);
+
-
  /*
+
-
  * Create buttons, that represents sliders. Set "current_pos" key for each button
+
-
  * and connect each button to appropriate callback.
+
-
  */
+
-
  for (x = 0; x < SLIDERS_NUMBER; x++)
+
-
  {
+
-
    gchar *temp = g_strdup_printf ("%i", x+1);
+
-
    appdata.buttons[x] = hildon_gtk_button_new (button_size);
+
-
    gtk_button_set_label (GTK_BUTTON(appdata.buttons[x]), temp);
+
-
    g_object_set_data (G_OBJECT(appdata.buttons[x]), "current_pos", (gpointer) x);
+
-
    g_free (temp);
+
-
    gtk_signal_connect(GTK_OBJECT(appdata.buttons[x]), "clicked", GTK_SIGNAL_FUNC(on_button_clicked), NULL);
+
-
  }
+
-
  /* Add sliders to table */
+
-
  for (x = 0; x < 4; x++)
+
-
  for (y = 0; y < 4; y++)
+
-
    if (!(x == 3 && y == 3))
+
-
      gtk_table_attach_defaults (GTK_TABLE (table), appdata.buttons[c++], y, y+1, x, x+1);
+
-
  return table;
+
-
}
+
-
</source>
+
-
[[Image:maemo-sliders_table.png|frame|center|Screenshot of sliders table|Maemo Sliders table]]
+
<tt><span>'''<span><font color="#0000FF">static</font></span>'''</span> GtkWidget<span><font color="#990000"><nowiki>*</nowiki></font></span>
 +
<span>'''<span><font color="#000000">create_table</font></span>'''</span> <span><font color="#990000">(</font></span><span><font color="#009900">void</font></span><span><font color="#990000">)</font></span>
 +
<span><font color="#FF0000">{</font></span>
 +
  GtkWidget <span><font color="#990000"><nowiki>*</nowiki></font></span>table<span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
  gint x<span><font color="#990000">,</font></span> y<span><font color="#990000">,</font></span> c <span><font color="#990000"><nowiki>=</nowiki></font></span> <span><font color="#993399">0</font></span><span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
  appdata<span><font color="#990000">.</font></span>vacant_pos <span><font color="#990000"><nowiki>=</nowiki></font></span> SLIDERS_NUMBER<span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
  appdata<span><font color="#990000">.</font></span>move_no <span><font color="#990000"><nowiki>=</nowiki></font></span> <span><font color="#993399">0</font></span><span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
  HildonSizeType button_size <span><font color="#990000"><nowiki>=</nowiki></font></span> HILDON_SIZE_FINGER_HEIGHT <span><font color="#990000"><nowiki>|</nowiki></font></span> HILDON_SIZE_AUTO_WIDTH<span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
  <span>''<span><font color="#9A1900">/* Create table for sliders */</font></span>''</span>
 +
  table <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">gtk_table_new</font></span>'''</span> <span><font color="#990000">(</font></span><span><font color="#993399">4</font></span><span><font color="#990000">,</font></span> <span><font color="#993399">4</font></span><span><font color="#990000">,</font></span> FALSE<span><font color="#990000">);</font></span>
 +
  <span>''<span><font color="#9A1900">/*</font></span>''</span>
 +
<span>''<span><font color="#9A1900">  * Create buttons, that represents sliders. Set "current_pos" key for each button</font></span>''</span>
 +
<span>''<span><font color="#9A1900">  * and connect each button to appropriate callback.</font></span>''</span>
 +
<span>''<span><font color="#9A1900">  */</font></span>''</span>
 +
  <span>'''<span><font color="#0000FF">for</font></span>'''</span> <span><font color="#990000">(</font></span>x <span><font color="#990000"><nowiki>=</nowiki></font></span> <span><font color="#993399">0</font></span><span><font color="#990000"><nowiki>;</nowiki></font></span> x <span><font color="#990000">&lt;</font></span> SLIDERS_NUMBER<span><font color="#990000"><nowiki>;</nowiki></font></span> x<span><font color="#990000">++)</font></span>
 +
  <span><font color="#FF0000">{</font></span>
 +
    gchar <span><font color="#990000"><nowiki>*</nowiki></font></span>temp <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">g_strdup_printf</font></span>'''</span> <span><font color="#990000">(</font></span><span><font color="#FF0000">"%i"</font></span><span><font color="#990000">,</font></span> x<span><font color="#990000">+</font></span><span><font color="#993399">1</font></span><span><font color="#990000">);</font></span>
 +
    appdata<span><font color="#990000">.</font></span>buttons<span><font color="#990000">[</font></span>x<span><font color="#990000">]</font></span> <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">hildon_gtk_button_new</font></span>'''</span> <span><font color="#990000">(</font></span>button_size<span><font color="#990000">);</font></span>
 +
    <span>'''<span><font color="#000000">gtk_button_set_label</font></span>'''</span> <span><font color="#990000">(</font></span><span>'''<span><font color="#000000">GTK_BUTTON</font></span>'''</span><span><font color="#990000">(</font></span>appdata<span><font color="#990000">.</font></span>buttons<span><font color="#990000">[</font></span>x<span><font color="#990000">]),</font></span> temp<span><font color="#990000">);</font></span>
 +
    <span>'''<span><font color="#000000">g_object_set_data</font></span>'''</span> <span><font color="#990000">(</font></span><span>'''<span><font color="#000000">G_OBJECT</font></span>'''</span><span><font color="#990000">(</font></span>appdata<span><font color="#990000">.</font></span>buttons<span><font color="#990000">[</font></span>x<span><font color="#990000">]),</font></span> <span><font color="#FF0000">"current_pos"</font></span><span><font color="#990000">,</font></span> <span><font color="#990000">(</font></span>gpointer<span><font color="#990000">)</font></span> x<span><font color="#990000">);</font></span>
 +
    <span>'''<span><font color="#000000">g_free</font></span>'''</span> <span><font color="#990000">(</font></span>temp<span><font color="#990000">);</font></span>
 +
    <span>'''<span><font color="#000000">gtk_signal_connect</font></span>'''</span><span><font color="#990000">(</font></span><span>'''<span><font color="#000000">GTK_OBJECT</font></span>'''</span><span><font color="#990000">(</font></span>appdata<span><font color="#990000">.</font></span>buttons<span><font color="#990000">[</font></span>x<span><font color="#990000">]),</font></span> <span><font color="#FF0000">"clicked"</font></span><span><font color="#990000">,</font></span> <span>'''<span><font color="#000000">GTK_SIGNAL_FUNC</font></span>'''</span><span><font color="#990000">(</font></span>on_button_clicked<span><font color="#990000">),</font></span> NULL<span><font color="#990000">);</font></span>
 +
  <span><font color="#FF0000">}</font></span>
 +
  <span>''<span><font color="#9A1900">/* Add sliders to table */</font></span>''</span>
 +
  <span>'''<span><font color="#0000FF">for</font></span>'''</span> <span><font color="#990000">(</font></span>x <span><font color="#990000"><nowiki>=</nowiki></font></span> <span><font color="#993399">0</font></span><span><font color="#990000"><nowiki>;</nowiki></font></span> x <span><font color="#990000">&lt;</font></span> <span><font color="#993399">4</font></span><span><font color="#990000"><nowiki>;</nowiki></font></span> x<span><font color="#990000">++)</font></span>
 +
  <span>'''<span><font color="#0000FF">for</font></span>'''</span> <span><font color="#990000">(</font></span>y <span><font color="#990000"><nowiki>=</nowiki></font></span> <span><font color="#993399">0</font></span><span><font color="#990000"><nowiki>;</nowiki></font></span> y <span><font color="#990000">&lt;</font></span> <span><font color="#993399">4</font></span><span><font color="#990000"><nowiki>;</nowiki></font></span> y<span><font color="#990000">++)</font></span>
 +
    <span>'''<span><font color="#0000FF">if</font></span>'''</span> <span><font color="#990000">(!(</font></span>x <span><font color="#990000"><nowiki>==</nowiki></font></span> <span><font color="#993399">3</font></span> <span><font color="#990000">&amp;&amp;</font></span> y <span><font color="#990000"><nowiki>==</nowiki></font></span> <span><font color="#993399">3</font></span><span><font color="#990000">))</font></span>
 +
      <span>'''<span><font color="#000000">gtk_table_attach_defaults</font></span>'''</span> <span><font color="#990000">(</font></span><span>'''<span><font color="#000000">GTK_TABLE</font></span>'''</span> <span><font color="#990000">(</font></span>table<span><font color="#990000">),</font></span> appdata<span><font color="#990000">.</font></span>buttons<span><font color="#990000">[</font></span>c<span><font color="#990000">++],</font></span> y<span><font color="#990000">,</font></span> y<span><font color="#990000">+</font></span><span><font color="#993399">1</font></span><span><font color="#990000">,</font></span> x<span><font color="#990000">,</font></span> x<span><font color="#990000">+</font></span><span><font color="#993399">1</font></span><span><font color="#990000">);</font></span>
 +
  <span>'''<span><font color="#0000FF">return</font></span>'''</span> table<span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
<span><font color="#FF0000">}</font></span></tt>
-
===  Implementing Scores Window ===
 
-
We have replaced original Sliders win picture by scores window (figure 16.14), that appears in two cases. It's shown after "Scores" menu button clicked maemo-sliders/sliders.c
 
-
<source lang="c">
+
{| summary="Maemo Sliders Table"
-
static void
+
|+ align="BOTTOM" |'''Figure 16.13:''' Maemo Sliders Table
-
on_scores_clicked (GtkMenuItem *menuitem, gpointer user_data)
+
|-
-
{
+
|
-
  scores_window (0);
+
[[Image:maemo-sliders_table.png|Image maemo-sliders_table]]
-
}
+
|}
-
</source>
+
-
and when player has won. maemo-sliders/sliders.c
+
===  Implementing Scores Window ===
-
<source lang="c">
+
We have replaced original Sliders win picture by scores window (figure 16.14), that appears in two cases. It's shown after ``Scores'' menu button clicked maemo-sliders/sliders.c
-
static void
+
-
on_button_clicked (GtkWidget *button, gpointer user_data)
+
-
{
+
-
  /* ... */
+
-
    if ( has_player_won() )
+
-
    {
+
-
      scores_window (1);
+
-
      gtk_window_set_title (GTK_WINDOW (appdata.main_window), "Welcome to Sliders");
+
-
      appdata.move_no = 0;
+
-
    }
+
-
    else
+
-
    {
+
-
      gchar *temp = g_strdup_printf ("Move no.: %i", appdata.move_no);
+
-
      gtk_window_set_title (GTK_WINDOW (appdata.main_window), temp);
+
-
      g_free (temp);
+
-
    }
+
-
  /* ... */
+
-
}
+
-
</source>
+
-
[[Image:maemo-sliders_scores_window.png|frame|center|alt=Screenshot of scores window|Maemo sliders scores]]
+
<tt><span>'''<span><font color="#0000FF">static</font></span>'''</span> <span><font color="#009900">void</font></span>
 +
<span>'''<span><font color="#000000">on_scores_clicked</font></span>'''</span> <span><font color="#990000">(</font></span>GtkMenuItem <span><font color="#990000"><nowiki>*</nowiki></font></span>menuitem<span><font color="#990000">,</font></span> gpointer user_data<span><font color="#990000">)</font></span>
 +
<span><font color="#FF0000">{</font></span>
 +
  <span>'''<span><font color="#000000">scores_window</font></span>'''</span> <span><font color="#990000">(</font></span><span><font color="#993399">0</font></span><span><font color="#990000">);</font></span>
 +
<span><font color="#FF0000">}</font></span></tt>
-
Scores window contains pannable area with tree view maemo-sliders/sliders.c
+
and when player has won. maemo-sliders/sliders.c
-
<source lang="c">
+
<tt><span>'''<span><font color="#0000FF">static</font></span>'''</span> <span><font color="#009900">void</font></span>
-
/* Create a tree view that represents scores table and an area for it */
+
<span>'''<span><font color="#000000">on_button_clicked</font></span>'''</span> <span><font color="#990000">(</font></span>GtkWidget <span><font color="#990000"><nowiki>*</nowiki></font></span>button<span><font color="#990000">,</font></span> gpointer user_data<span><font color="#990000">)</font></span>
-
area = hildon_pannable_area_new ();
+
<span><font color="#FF0000">{</font></span>
-
tree_view = create_treeview (HILDON_UI_MODE_EDIT);
+
  <span>''<span><font color="#9A1900">/* ... */</font></span>''</span>
-
/* ... */
+
    <span>'''<span><font color="#0000FF">if</font></span>'''</span> <span><font color="#990000">(</font></span> <span>'''<span><font color="#000000">has_player_won</font></span>'''</span><span><font color="#990000">()</font></span> <span><font color="#990000">)</font></span>
-
/* Pack tree view */
+
    <span><font color="#FF0000">{</font></span>
-
gtk_container_add (GTK_CONTAINER (area), tree_view);
+
      <span>'''<span><font color="#000000">scores_window</font></span>'''</span> <span><font color="#990000">(</font></span><span><font color="#993399">1</font></span><span><font color="#990000">);</font></span>
-
gtk_container_add (GTK_CONTAINER (window), area);
+
      <span>'''<span><font color="#000000">gtk_window_set_title</font></span>'''</span> <span><font color="#990000">(</font></span><span>'''<span><font color="#000000">GTK_WINDOW</font></span>'''</span> <span><font color="#990000">(</font></span>appdata<span><font color="#990000">.</font></span>main_window<span><font color="#990000">),</font></span> <span><font color="#FF0000">"Welcome to Sliders"</font></span><span><font color="#990000">);</font></span>
-
</source>
+
      appdata<span><font color="#990000">.</font></span>move_no <span><font color="#990000"><nowiki>=</nowiki></font></span> <span><font color="#993399">0</font></span><span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
    <span><font color="#FF0000">}</font></span>
 +
    <span>'''<span><font color="#0000FF">else</font></span>'''</span>
 +
    <span><font color="#FF0000">{</font></span>
 +
      gchar <span><font color="#990000"><nowiki>*</nowiki></font></span>temp <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">g_strdup_printf</font></span>'''</span> <span><font color="#990000">(</font></span><span><font color="#FF0000">"Move no.: %i"</font></span><span><font color="#990000">,</font></span> appdata<span><font color="#990000">.</font></span>move_no<span><font color="#990000">);</font></span>
 +
      <span>'''<span><font color="#000000">gtk_window_set_title</font></span>'''</span> <span><font color="#990000">(</font></span><span>'''<span><font color="#000000">GTK_WINDOW</font></span>'''</span> <span><font color="#990000">(</font></span>appdata<span><font color="#990000">.</font></span>main_window<span><font color="#990000">),</font></span> temp<span><font color="#990000">);</font></span>
 +
      <span>'''<span><font color="#000000">g_free</font></span>'''</span> <span><font color="#990000">(</font></span>temp<span><font color="#990000">);</font></span>
 +
    <span><font color="#FF0000">}</font></span>
 +
  <span>''<span><font color="#9A1900">/* ... */</font></span>''</span>
 +
<span><font color="#FF0000">}</font></span></tt>
-
and edit toolbar. maemo-sliders/sliders.c
 
-
<source lang="c">
 
-
/* Create a new edit toolbar */
 
-
toolbar = hildon_edit_toolbar_new_with_text ("Choose scores to delete",
 
-
                                            "Delete");
 
-
/* ... */
 
-
/* Add toolbar to the window */
 
-
hildon_window_set_edit_toolbar (HILDON_WINDOW (window),
 
-
                                HILDON_EDIT_TOOLBAR (toolbar));
 
-
/* ... */
 
-
/* Set callback for "Delete" button */
 
-
g_signal_connect (toolbar, "button-clicked",
 
-
                  G_CALLBACK (delete_selected_scores),
 
-
                  tree_view);
 
-
/* Destroy scores window when upper corner arrow clicked */
 
-
g_signal_connect_swapped (toolbar, "arrow-clicked",
 
-
                          G_CALLBACK (gtk_widget_destroy),
 
-
                          window);
 
-
</source>
 
-
Win banner is shown if <code>scores_window ()</code> called in case player has won. maemo-sliders/sliders.c
+
{| summary="Maemo Sliders Scores"
 +
|+ align="BOTTOM" |'''Figure 16.14:''' Maemo Sliders Scores
 +
|-
 +
|
 +
[[Image:maemo-sliders_scores_window.png|Image maemo-sliders_scores_window]]
 +
|}
-
<source lang="c">
 
-
/* Additional actions for case, when player has won */
 
-
if (win)
 
-
{
 
-
  /* Show appropriate banner */
 
-
  hildon_banner_show_informationf (window, NULL, "Win! Score: %i", appdata.move_no);
 
-
  /* ... */
 
-
}
 
-
</source>
 
-
Other scores related code is quite straightforward and does not use Hildon-specific features, see the <code>scores_window ()</code> implementation for details.
 
-
== State Saving ==
+
Scores window contains pannable area with tree view maemo-sliders/sliders.c
-
Maemo supports state saving feature, that we have used for current Sliders game saving. The application can later open this game with the same state as before. This section describes most important steps needed to make Sliders support state savings.
+
<tt>  <span>''<span><font color="#9A1900">/* Create a tree view that represents scores table and an area for it */</font></span>''</span>
 +
  area <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">hildon_pannable_area_new</font></span>'''</span> <span><font color="#990000">();</font></span>
 +
  tree_view <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">create_treeview</font></span>'''</span> <span><font color="#990000">(</font></span>HILDON_UI_MODE_EDIT<span><font color="#990000">);</font></span>
 +
  <span>''<span><font color="#9A1900">/* ... */</font></span>''</span>
 +
  <span>''<span><font color="#9A1900">/* Pack tree view */</font></span>''</span>
 +
  <span>'''<span><font color="#000000">gtk_container_add</font></span>'''</span> <span><font color="#990000">(</font></span><span>'''<span><font color="#000000">GTK_CONTAINER</font></span>'''</span> <span><font color="#990000">(</font></span>area<span><font color="#990000">),</font></span> tree_view<span><font color="#990000">);</font></span>
 +
  <span>'''<span><font color="#000000">gtk_container_add</font></span>'''</span> <span><font color="#990000">(</font></span><span>'''<span><font color="#000000">GTK_CONTAINER</font></span>'''</span> <span><font color="#990000">(</font></span>window<span><font color="#990000">),</font></span> area<span><font color="#990000">);</font></span></tt>
-
<code>state_save ()</code> is called when the user presses the "Save" menu button. Saving data should be updated before it is called. maemo-sliders/sliders.c
+
and edit toolbar. maemo-sliders/sliders.c
-
<source lang="c">
+
<tt>  <span>''<span><font color="#9A1900">/* Create a new edit toolbar */</font></span>''</span>
-
static void
+
  toolbar <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">hildon_edit_toolbar_new_with_text</font></span>'''</span> <span><font color="#990000">(</font></span><span><font color="#FF0000">"Choose scores to delete"</font></span><span><font color="#990000">,</font></span>
-
on_save_clicked (GtkMenuItem *menuitem, gpointer user_data)
+
                                                <span><font color="#FF0000">"Delete"</font></span><span><font color="#990000">);</font></span>
-
{
+
  <span>''<span><font color="#9A1900">/* ... */</font></span>''</span>
-
  /* Save moves number, vacant position and board layout to "state" */
+
  <span>''<span><font color="#9A1900">/* Add toolbar to the window */</font></span>''</span>
-
  state.move_no = appdata.move_no;
+
  <span>'''<span><font color="#000000">hildon_window_set_edit_toolbar</font></span>'''</span> <span><font color="#990000">(</font></span><span>'''<span><font color="#000000">HILDON_WINDOW</font></span>'''</span> <span><font color="#990000">(</font></span>window<span><font color="#990000">),</font></span>
-
  state.vacant_pos = appdata.vacant_pos;
+
                                  <span>'''<span><font color="#000000">HILDON_EDIT_TOOLBAR</font></span>'''</span> <span><font color="#990000">(</font></span>toolbar<span><font color="#990000">));</font></span>
-
  int i;
+
  <span>''<span><font color="#9A1900">/* ... */</font></span>''</span>
-
  for (i = 0; i < SLIDERS_NUMBER; i++)
+
  <span>''<span><font color="#9A1900">/* Set callback for "Delete" button */</font></span>''</span>
-
    state.map[i] = (gint) gtk_object_get_data(GTK_OBJECT(appdata.buttons[i]), "current_pos");
+
  <span>'''<span><font color="#000000">g_signal_connect</font></span>'''</span> <span><font color="#990000">(</font></span>toolbar<span><font color="#990000">,</font></span> <span><font color="#FF0000">"button-clicked"</font></span><span><font color="#990000">,</font></span>
-
  /* Call state saving method and process return value */
+
                    <span>'''<span><font color="#000000">G_CALLBACK</font></span>'''</span> <span><font color="#990000">(</font></span>delete_selected_scores<span><font color="#990000">),</font></span>
-
  if (state_save ())
+
                    tree_view<span><font color="#990000">);</font></span>
-
    hildon_banner_show_information (appdata.main_window, NULL, "Saved current game");
+
  <span>''<span><font color="#9A1900">/* Destroy scores window when upper corner arrow clicked */</font></span>''</span>
-
  else hildon_banner_show_information (appdata.main_window, NULL, "Can't save current game");
+
  <span>'''<span><font color="#000000">g_signal_connect_swapped</font></span>'''</span> <span><font color="#990000">(</font></span>toolbar<span><font color="#990000">,</font></span> <span><font color="#FF0000">"arrow-clicked"</font></span><span><font color="#990000">,</font></span>
-
}
+
                            <span>'''<span><font color="#000000">G_CALLBACK</font></span>'''</span> <span><font color="#990000">(</font></span>gtk_widget_destroy<span><font color="#990000">),</font></span>
-
</source>
+
                            window<span><font color="#990000">);</font></span></tt>
-
Then <code>osso_state_write ()</code> can be called for correct data. maemo-sliders/sliders.c
+
Win banner is shown if 'scores_window ()' called in case player has won. maemo-sliders/sliders.c
-
<source lang="c">
+
<tt>  <span>''<span><font color="#9A1900">/* Additional actions for case, when player has won */</font></span>''</span>
-
state_save(void)
+
  <span>'''<span><font color="#0000FF">if</font></span>'''</span> <span><font color="#990000">(</font></span>win<span><font color="#990000">)</font></span>
-
{
+
  <span><font color="#FF0000">{</font></span>
-
  osso_state_t osso_state;
+
    <span>''<span><font color="#9A1900">/* Show appropriate banner */</font></span>''</span>
-
  osso_return_t ret;
+
    <span>'''<span><font color="#000000">hildon_banner_show_informationf</font></span>'''</span> <span><font color="#990000">(</font></span>window<span><font color="#990000">,</font></span> NULL<span><font color="#990000">,</font></span> <span><font color="#FF0000">"Win! Score: %i"</font></span><span><font color="#990000">,</font></span> appdata<span><font color="#990000">.</font></span>move_no<span><font color="#990000">);</font></span>
-
  osso_state.state_size = sizeof(StateData);
+
    <span>''<span><font color="#9A1900">/* ... */</font></span>''</span>
-
  osso_state.state_data = &state;
+
  <span><font color="#FF0000">}</font></span></tt>
-
  ret = osso_state_write(appdata.osso_context, &osso_state);
+
-
  if (ret != OSSO_OK)
+
-
    return FALSE;
+
-
  return TRUE;
+
-
}
+
-
</source>
+
-
<code>state_load ()</code> is called when user clicks the "Open" menu button. It uses <code>osso_state_read ()</code> symmetric to <code>state_save ()</code>. maemo-sliders/sliders.c
+
Other scores related code is quite straightforward and doesn't use Hildon specific features, see 'scores_window ()' implementation for details.
-
<source lang="c">
+
== State Saving ==
-
state_load(void)
+
-
{
+
-
  osso_state_t osso_state;
+
-
  osso_return_t ret;
+
-
  osso_state.state_size = sizeof(StateData);
+
-
  osso_state.state_data = &state;
+
-
  ret = osso_state_read(appdata.osso_context, &osso_state);
+
-
  if (ret != OSSO_OK)
+
-
    return FALSE;
+
-
  return TRUE;
+
-
}
+
-
</source>
+
-
Do not forget to initialize the library context before state-saving usage. maemo-sliders/sliders.c
+
Maemo supports state saving feature, that we have used for current Sliders game saving. The application can later open this game with the same state as before. This section describes most important steps needed to make Sliders support state savings.
-
<source lang="c">
+
<nowiki> `state_save ()' is called when user presses menu's ``Save'' button. Saving data should be updated before it's called. </nowiki>maemo-sliders/sliders.c
-
/* Initialize Libosso */
+
-
appdata.osso_context = osso_initialize(SL_SERVICE, VERSION, TRUE, NULL);
+
-
</source>
+
-
The information saved by using state saving functions does not survive over power off of the device, so if you need to save some data more permanently you could use e.g. [http://xmlsoft.org/ libxml] as shown in the next section for the scores table.
+
<tt><span>'''<span><font color="#0000FF">static</font></span>'''</span> <span><font color="#009900">void</font></span>
 +
<span>'''<span><font color="#000000">on_save_clicked</font></span>'''</span> <span><font color="#990000">(</font></span>GtkMenuItem <span><font color="#990000"><nowiki>*</nowiki></font></span>menuitem<span><font color="#990000">,</font></span> gpointer user_data<span><font color="#990000">)</font></span>
 +
<span><font color="#FF0000">{</font></span>
 +
  <span>''<span><font color="#9A1900">/* Save moves number, vacant position and board layout to "state" */</font></span>''</span>
 +
  state<span><font color="#990000">.</font></span>move_no <span><font color="#990000"><nowiki>=</nowiki></font></span> appdata<span><font color="#990000">.</font></span>move_no<span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
  state<span><font color="#990000">.</font></span>vacant_pos <span><font color="#990000"><nowiki>=</nowiki></font></span> appdata<span><font color="#990000">.</font></span>vacant_pos<span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
  <span><font color="#009900">int</font></span> i<span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
  <span>'''<span><font color="#0000FF">for</font></span>'''</span> <span><font color="#990000">(</font></span>i <span><font color="#990000"><nowiki>=</nowiki></font></span> <span><font color="#993399">0</font></span><span><font color="#990000"><nowiki>;</nowiki></font></span> i <span><font color="#990000">&lt;</font></span> SLIDERS_NUMBER<span><font color="#990000"><nowiki>;</nowiki></font></span> i<span><font color="#990000">++)</font></span>
 +
    state<span><font color="#990000">.</font></span>map<span><font color="#990000">[</font></span>i<span><font color="#990000">]</font></span> <span><font color="#990000"><nowiki>=</nowiki></font></span> <span><font color="#990000">(</font></span>gint<span><font color="#990000">)</font></span> <span>'''<span><font color="#000000">gtk_object_get_data</font></span>'''</span><span><font color="#990000">(</font></span><span>'''<span><font color="#000000">GTK_OBJECT</font></span>'''</span><span><font color="#990000">(</font></span>appdata<span><font color="#990000">.</font></span>buttons<span><font color="#990000">[</font></span>i<span><font color="#990000">]),</font></span> <span><font color="#FF0000">"current_pos"</font></span><span><font color="#990000">);</font></span>
 +
  <span>''<span><font color="#9A1900">/* Call state saving method and process return value */</font></span>''</span>
 +
  <span>'''<span><font color="#0000FF">if</font></span>'''</span> <span><font color="#990000">(</font></span><span>'''<span><font color="#000000">state_save</font></span>'''</span> <span><font color="#990000">())</font></span>
 +
    <span>'''<span><font color="#000000">hildon_banner_show_information</font></span>'''</span> <span><font color="#990000">(</font></span>appdata<span><font color="#990000">.</font></span>main_window<span><font color="#990000">,</font></span> NULL<span><font color="#990000">,</font></span> <span><font color="#FF0000">"Saved current game"</font></span><span><font color="#990000">);</font></span>
 +
  <span>'''<span><font color="#0000FF">else</font></span>'''</span> <span>'''<span><font color="#000000">hildon_banner_show_information</font></span>'''</span> <span><font color="#990000">(</font></span>appdata<span><font color="#990000">.</font></span>main_window<span><font color="#990000">,</font></span> NULL<span><font color="#990000">,</font></span> <span><font color="#FF0000">"Can't save current game"</font></span><span><font color="#990000">);</font></span>
 +
<span><font color="#FF0000">}</font></span></tt>
-
== Scores Saving ==
+
Then `osso_state_write ()' can be called for correct data. maemo-sliders/sliders.c
-
Scores data store is created, when <code>get_scores_store ()</code> called first. The store is populated from a file saved under the user's home directory. The document tree is parsed with node pointer starting from root element. maemo-sliders/sliders.c
+
<tt><span>'''<span><font color="#000000">state_save</font></span>'''</span><span><font color="#990000">(</font></span><span><font color="#009900">void</font></span><span><font color="#990000">)</font></span>
 +
<span><font color="#FF0000">{</font></span>
 +
  osso_state_t osso_state<span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
  osso_return_t ret<span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
  osso_state<span><font color="#990000">.</font></span>state_size <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#0000FF">sizeof</font></span>'''</span><span><font color="#990000">(</font></span>StateData<span><font color="#990000">);</font></span>
 +
  osso_state<span><font color="#990000">.</font></span>state_data <span><font color="#990000"><nowiki>=</nowiki></font></span> <span><font color="#990000">&amp;</font></span>state<span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
  ret <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">osso_state_write</font></span>'''</span><span><font color="#990000">(</font></span>appdata<span><font color="#990000">.</font></span>osso_context<span><font color="#990000">,</font></span> <span><font color="#990000">&amp;</font></span>osso_state<span><font color="#990000">);</font></span>
 +
  <span>'''<span><font color="#0000FF">if</font></span>'''</span> <span><font color="#990000">(</font></span>ret <span><font color="#990000"><nowiki>!=</nowiki></font></span> OSSO_OK<span><font color="#990000">)</font></span>
 +
    <span>'''<span><font color="#0000FF">return</font></span>'''</span> FALSE<span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
  <span>'''<span><font color="#0000FF">return</font></span>'''</span> TRUE<span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
<span><font color="#FF0000">}</font></span></tt>
-
<source lang="c">
+
<nowiki> `state_load ()' is called when user clicks ``Open'' menu button. It uses `osso_state_read ()' symmetric to `state_save ()'. </nowiki>maemo-sliders/sliders.c
-
static GtkListStore *
+
-
get_scores_store (void)
+
-
{
+
-
  static GtkListStore *store = NULL;
+
-
  /* Return store if it has been created before */
+
<tt><span>'''<span><font color="#000000">state_load</font></span>'''</span><span><font color="#990000">(</font></span><span><font color="#009900">void</font></span><span><font color="#990000">)</font></span>
-
  if (store != NULL)
+
<span><font color="#FF0000">{</font></span>
-
    return store;
+
  osso_state_t osso_state<span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
  osso_return_t ret<span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
  osso_state<span><font color="#990000">.</font></span>state_size <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#0000FF">sizeof</font></span>'''</span><span><font color="#990000">(</font></span>StateData<span><font color="#990000">);</font></span>
 +
  osso_state<span><font color="#990000">.</font></span>state_data <span><font color="#990000"><nowiki>=</nowiki></font></span> <span><font color="#990000">&amp;</font></span>state<span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
  ret <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">osso_state_read</font></span>'''</span><span><font color="#990000">(</font></span>appdata<span><font color="#990000">.</font></span>osso_context<span><font color="#990000">,</font></span> <span><font color="#990000">&amp;</font></span>osso_state<span><font color="#990000">);</font></span>
 +
  <span>'''<span><font color="#0000FF">if</font></span>'''</span> <span><font color="#990000">(</font></span>ret <span><font color="#990000"><nowiki>!=</nowiki></font></span> OSSO_OK<span><font color="#990000">)</font></span>
 +
    <span>'''<span><font color="#0000FF">return</font></span>'''</span> FALSE<span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
  <span>'''<span><font color="#0000FF">return</font></span>'''</span> TRUE<span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
<span><font color="#FF0000">}</font></span></tt>
-
  /* Create store with 2 columns of specified types */
+
Don't forget to initialize the library context before state saving usage. maemo-sliders/sliders.c
-
  store = gtk_list_store_new (N_COLUMNS, G_TYPE_STRING, G_TYPE_INT);
+
-
  xmlDocPtr doc; /* the resulting document tree */
+
<tt>  <span>''<span><font color="#9A1900">/* Initialize maemo application */</font></span>''</span>
-
  xmlNodePtr cur; /* node pointer */
+
  appdata<span><font color="#990000">.</font></span>osso_context <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">osso_initialize</font></span>'''</span><span><font color="#990000">(</font></span>OSSO_SERVICE<span><font color="#990000">,</font></span> VERSION<span><font color="#990000">,</font></span> TRUE<span><font color="#990000">,</font></span> NULL<span><font color="#990000">);</font></span></tt>
-
  xmlChar *attribute; /* node attribute name */
+
-
  char *row_name, *temp;
+
-
  gint row_score;
+
-
  /* Parse an XML file from the filesystem */
+
The information saved by using state saving functions does not survive over power off of the device, so if you need to save some data more permanent you could use e.g. [http://xmlsoft.org/ libxml] as shown in next section for scores table.
-
  char *slidersdir = g_strdup_printf ("%s%s%s", getenv("HOME"), SLIDERS_DIR, SCORES_XML);
+
-
  doc = xmlReadFile (slidersdir, NULL, XML_PARSE_NOERROR);
+
-
  g_free (slidersdir);
+
-
  if (doc == NULL) {
+
-
    g_print ("%s, %i: Failed to parse document %s\n", __PRETTY_FUNCTION__, __LINE__, SCORES_XML);
+
-
    return store;
+
-
  }
+
-
  /* Parse root element */
+
==  Scores Saving ==
-
  cur = xmlDocGetRootElement(doc); //scores
+
-
  if (cur == NULL) {
+
-
    g_print ("%s, %i: Empty xml doc\n", __PRETTY_FUNCTION__, __LINE__);
+
-
    xmlFreeDoc (doc);
+
-
    return store;
+
-
  }
+
-
  /* Parse first row tag */
+
Scores data store is created, when `get_scores_store ()' called first. The store is populated from file saved under user's home directory. Document tree is parsed with node pointer starting from root element. maemo-sliders/sliders.c
-
  cur = cur->xmlChildrenNode;
+
-
  if (cur == NULL) {
+
-
    g_print ("%s, %i: No row tag\n", __PRETTY_FUNCTION__, __LINE__);
+
-
    xmlFreeDoc (doc);
+
-
    return store;
+
-
  }
+
-
  /* Parse row tags one by one */
+
<tt><span>'''<span><font color="#0000FF">static</font></span>'''</span> GtkListStore <span><font color="#990000"><nowiki>*</nowiki></font></span>
-
  while (cur != NULL)
+
<span>'''<span><font color="#000000">get_scores_store</font></span>'''</span> <span><font color="#990000">(</font></span><span><font color="#009900">void</font></span><span><font color="#990000">)</font></span>
-
  {
+
<span><font color="#FF0000">{</font></span>
-
    /* ... */
+
  <span>'''<span><font color="#0000FF">static</font></span>'''</span> GtkListStore <span><font color="#990000"><nowiki>*</nowiki></font></span>store <span><font color="#990000"><nowiki>=</nowiki></font></span> NULL<span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
 +
  <span>''<span><font color="#9A1900">/* Return store if it has been created before */</font></span>''</span>
 +
  <span>'''<span><font color="#0000FF">if</font></span>'''</span> <span><font color="#990000">(</font></span>store <span><font color="#990000"><nowiki>!=</nowiki></font></span> NULL<span><font color="#990000">)</font></span>
 +
    <span>'''<span><font color="#0000FF">return</font></span>'''</span> store<span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
 +
  <span>''<span><font color="#9A1900">/* Create store with 2 columns of specified types */</font></span>''</span>
 +
  store <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">gtk_list_store_new</font></span>'''</span> <span><font color="#990000">(</font></span>N_COLUMNS<span><font color="#990000">,</font></span> G_TYPE_STRING<span><font color="#990000">,</font></span> G_TYPE_INT<span><font color="#990000">);</font></span>
 +
 +
  xmlDocPtr doc<span><font color="#990000"><nowiki>;</nowiki></font></span> <span>''<span><font color="#9A1900">/* the resulting document tree */</font></span>''</span>
 +
  xmlNodePtr cur<span><font color="#990000"><nowiki>;</nowiki></font></span> <span>''<span><font color="#9A1900">/* node pointer */</font></span>''</span>
 +
  xmlChar <span><font color="#990000"><nowiki>*</nowiki></font></span>attribute<span><font color="#990000"><nowiki>;</nowiki></font></span> <span>''<span><font color="#9A1900">/* node attribute name */</font></span>''</span>
 +
  <span><font color="#009900">char</font></span> <span><font color="#990000"><nowiki>*</nowiki></font></span>row_name<span><font color="#990000">,</font></span> <span><font color="#990000"><nowiki>*</nowiki></font></span>temp<span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
  gint row_score<span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
 +
  <span>''<span><font color="#9A1900">/* Parse an XML file from the filesystem */</font></span>''</span>
 +
  <span><font color="#009900">char</font></span> <span><font color="#990000"><nowiki>*</nowiki></font></span>slidersdir <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">g_strdup_printf</font></span>'''</span> <span><font color="#990000">(</font></span><span><font color="#FF0000">"%s%s%s"</font></span><span><font color="#990000">,</font></span> <span>'''<span><font color="#000000">getenv</font></span>'''</span><span><font color="#990000">(</font></span><span><font color="#FF0000">"HOME"</font></span><span><font color="#990000">),</font></span> SLIDERS_DIR<span><font color="#990000">,</font></span> SCORES_XML<span><font color="#990000">);</font></span>
 +
  doc <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">xmlReadFile</font></span>'''</span> <span><font color="#990000">(</font></span>slidersdir<span><font color="#990000">,</font></span> NULL<span><font color="#990000">,</font></span> XML_PARSE_NOERROR<span><font color="#990000">);</font></span>
 +
  <span>'''<span><font color="#000000">g_free</font></span>'''</span> <span><font color="#990000">(</font></span>slidersdir<span><font color="#990000">);</font></span>
 +
  <span>'''<span><font color="#0000FF">if</font></span>'''</span> <span><font color="#990000">(</font></span>doc <span><font color="#990000"><nowiki>==</nowiki></font></span> NULL<span><font color="#990000">)</font></span> <span><font color="#FF0000">{</font></span>
 +
    <span>'''<span><font color="#000000">g_print</font></span>'''</span> <span><font color="#990000">(</font></span><span><font color="#FF0000">"%s, %i: Failed to parse document %s</font></span><span><font color="#CC33CC">\n</font></span><span><font color="#FF0000">"</font></span><span><font color="#990000">,</font></span> __PRETTY_FUNCTION__<span><font color="#990000">,</font></span> __LINE__<span><font color="#990000">,</font></span> SCORES_XML<span><font color="#990000">);</font></span>
 +
    <span>'''<span><font color="#0000FF">return</font></span>'''</span> store<span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
  <span><font color="#FF0000">}</font></span>
 +
 +
  <span>''<span><font color="#9A1900">/* Parse root element */</font></span>''</span>
 +
  cur <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">xmlDocGetRootElement</font></span>'''</span><span><font color="#990000">(</font></span>doc<span><font color="#990000">);</font></span> <span>''<span><font color="#9A1900">//scores</font></span>''</span>
 +
  <span>'''<span><font color="#0000FF">if</font></span>'''</span> <span><font color="#990000">(</font></span>cur <span><font color="#990000"><nowiki>==</nowiki></font></span> NULL<span><font color="#990000">)</font></span> <span><font color="#FF0000">{</font></span>
 +
    <span>'''<span><font color="#000000">g_print</font></span>'''</span> <span><font color="#990000">(</font></span><span><font color="#FF0000">"%s, %i: Empty xml doc</font></span><span><font color="#CC33CC">\n</font></span><span><font color="#FF0000">"</font></span><span><font color="#990000">,</font></span> __PRETTY_FUNCTION__<span><font color="#990000">,</font></span> __LINE__<span><font color="#990000">);</font></span>
 +
    <span>'''<span><font color="#000000">xmlFreeDoc</font></span>'''</span> <span><font color="#990000">(</font></span>doc<span><font color="#990000">);</font></span>
 +
    <span>'''<span><font color="#0000FF">return</font></span>'''</span> store<span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
  <span><font color="#FF0000">}</font></span>
 +
 +
  <span>''<span><font color="#9A1900">/* Parse first row tag */</font></span>''</span>
 +
  cur <span><font color="#990000"><nowiki>=</nowiki></font></span> cur<span><font color="#990000">-&gt;</font></span>xmlChildrenNode<span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
  <span>'''<span><font color="#0000FF">if</font></span>'''</span> <span><font color="#990000">(</font></span>cur <span><font color="#990000"><nowiki>==</nowiki></font></span> NULL<span><font color="#990000">)</font></span> <span><font color="#FF0000">{</font></span>
 +
    <span>'''<span><font color="#000000">g_print</font></span>'''</span> <span><font color="#990000">(</font></span><span><font color="#FF0000">"%s, %i: No row tag</font></span><span><font color="#CC33CC">\n</font></span><span><font color="#FF0000">"</font></span><span><font color="#990000">,</font></span> __PRETTY_FUNCTION__<span><font color="#990000">,</font></span> __LINE__<span><font color="#990000">);</font></span>
 +
    <span>'''<span><font color="#000000">xmlFreeDoc</font></span>'''</span> <span><font color="#990000">(</font></span>doc<span><font color="#990000">);</font></span>
 +
    <span>'''<span><font color="#0000FF">return</font></span>'''</span> store<span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
  <span><font color="#FF0000">}</font></span>
 +
 +
  <span>''<span><font color="#9A1900">/* Parse row tags one by one */</font></span>''</span>
 +
  <span>'''<span><font color="#0000FF">while</font></span>'''</span> <span><font color="#990000">(</font></span>cur <span><font color="#990000"><nowiki>!=</nowiki></font></span> NULL<span><font color="#990000">)</font></span>
 +
  <span><font color="#FF0000">{</font></span>
 +
    <span>''<span><font color="#9A1900">/* ... */</font></span>''</span>
 +
 +
    <span>''<span><font color="#9A1900">/* Add new row to the store */</font></span>''</span>
 +
    <span>'''<span><font color="#000000">gtk_list_store_insert_with_values</font></span>'''</span> <span><font color="#990000">(</font></span>store<span><font color="#990000">,</font></span> NULL<span><font color="#990000">,</font></span> <span>'''<span><font color="#000000">gtk_tree_model_iter_n_children</font></span>'''</span> <span><font color="#990000">(</font></span><span>'''<span><font color="#000000">GTK_TREE_MODEL</font></span>'''</span><span><font color="#990000">(</font></span>store<span><font color="#990000">),</font></span> NULL<span><font color="#990000">),</font></span> <span><font color="#993399">0</font></span><span><font color="#990000">,</font></span> row_name<span><font color="#990000">,</font></span> <span><font color="#993399">1</font></span><span><font color="#990000">,</font></span> row_score<span><font color="#990000">,</font></span> <span><font color="#990000">-</font></span><span><font color="#993399">1</font></span><span><font color="#990000">);</font></span>
 +
 +
    <span>''<span><font color="#9A1900">/* Parse next row element */</font></span>''</span>
 +
    <span>'''<span><font color="#000000">g_free</font></span>'''</span> <span><font color="#990000">(</font></span>row_name<span><font color="#990000">);</font></span>
 +
    cur <span><font color="#990000"><nowiki>=</nowiki></font></span> cur<span><font color="#990000">-&gt;</font></span>next<span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
  <span><font color="#FF0000">}</font></span>
 +
 +
  <span>''<span><font color="#9A1900">/* Free the resulting tree */</font></span>''</span>
 +
  <span>'''<span><font color="#000000">xmlFreeDoc</font></span>'''</span><span><font color="#990000">(</font></span>doc<span><font color="#990000">);</font></span>
 +
  <span>'''<span><font color="#0000FF">return</font></span>'''</span> store<span><font color="#990000"><nowiki>;</nowiki></font></span>
 +
<span><font color="#FF0000">}</font></span></tt>
-
    /* Add new row to the store */
+
'scores_xml_save ()' is called before application quits. It uses xml text writer in order to save current data store to appropriate file. maemo-sliders/sliders.c
-
    gtk_list_store_insert_with_values (store, NULL, gtk_tree_model_iter_n_children (GTK_TREE_MODEL(store), NULL), 0, row_name, 1, row_score, -1);
+
-
    /* Parse next row element */
+
<tt><span>'''<span><font color="#0000FF">static</font></span>'''</span> <span><font color="#009900">void</font></span>
-
    g_free (row_name);
+
<span>'''<span><font color="#000000">scores_xml_save</font></span>'''</span> <span><font color="#990000">(</font></span><span>'''<span><font color="#0000FF">const</font></span>'''</span> <span><font color="#009900">char</font></span> <span><font color="#990000"><nowiki>*</nowiki></font></span>uri<span><font color="#990000">)</font></span>
-
    cur = cur->next;
+
<span><font color="#FF0000">{</font></span>
-
  }
+
  <span><font color="#009900">int</font></span> rc<span><font color="#990000"><nowiki>;</nowiki></font></span>
-
 
+
  xmlTextWriterPtr writer<span><font color="#990000"><nowiki>;</nowiki></font></span>
-
  /* Free the resulting tree */
+
-
  xmlFreeDoc(doc);
+
  <span>''<span><font color="#9A1900">/* Check if store have been created */</font></span>''</span>
-
  return store;
+
  GtkListStore <span><font color="#990000"><nowiki>*</nowiki></font></span>store <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">get_scores_store</font></span>'''</span> <span><font color="#990000">();</font></span>
-
}
+
  <span>'''<span><font color="#0000FF">if</font></span>'''</span> <span><font color="#990000">(!</font></span>store<span><font color="#990000">)</font></span> <span>'''<span><font color="#0000FF">return</font></span>'''</span><span><font color="#990000"><nowiki>;</nowiki></font></span>
-
</source>
+
-
 
+
  <span>''<span><font color="#9A1900">/* Create a new XmlWriter for uri, with no compression. */</font></span>''</span>
-
== Portrait Mode ==
+
  writer <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">xmlNewTextWriterFilename</font></span>'''</span><span><font color="#990000">(</font></span>uri<span><font color="#990000">,</font></span> <span><font color="#993399">0</font></span><span><font color="#990000">);</font></span>
-
 
+
  <span>'''<span><font color="#0000FF">if</font></span>'''</span> <span><font color="#990000">(</font></span>writer <span><font color="#990000"><nowiki>==</nowiki></font></span> NULL<span><font color="#990000">)</font></span> <span><font color="#FF0000">{</font></span>
-
This section explains how to use accelerometer D-Bus interface in order to switch your maemo application to portrait/landscape mode.
+
    <span>'''<span><font color="#000000">g_print</font></span>'''</span> <span><font color="#990000">(</font></span><span><font color="#FF0000">"%s, %i: Error creating the xml writer for %s</font></span><span><font color="#CC33CC">\n</font></span><span><font color="#FF0000">"</font></span><span><font color="#990000">,</font></span> __PRETTY_FUNCTION__<span><font color="#990000">,</font></span> __LINE__<span><font color="#990000">,</font></span> SCORES_XML<span><font color="#990000">);</font></span>
-
 
+
    <span>'''<span><font color="#0000FF">return</font></span>'''</span><span><font color="#990000"><nowiki>;</nowiki></font></span>
-
First at all we need to include MCE headers and connect to appropriate D-Bus signal. maemo-sliders/sliders.c
+
  <span><font color="#FF0000">}</font></span>
-
 
+
-
<source lang="c">
+
  <span>''<span><font color="#9A1900">/* Start the document with the xml default for the version,</font></span>''</span>
-
#include <dbus/dbus.h>
+
<span>''<span><font color="#9A1900">  * encoding UTF-8 and the default for the standalone</font></span>''</span>
-
#include <mce/mode-names.h>
+
<span>''<span><font color="#9A1900">   * declaration. */</font></span>''</span>
-
#include <mce/dbus-names.h>
+
  rc <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">xmlTextWriterStartDocument</font></span>'''</span><span><font color="#990000">(</font></span>writer<span><font color="#990000">,</font></span> NULL<span><font color="#990000">,</font></span> <span><font color="#FF0000">"UTF-8"</font></span><span><font color="#990000">,</font></span> NULL<span><font color="#990000">);</font></span>
-
#define MCE_SIGNAL_MATCH "type='signal'," \
+
  <span>'''<span><font color="#0000FF">if</font></span>'''</span> <span><font color="#990000">(</font></span>rc <span><font color="#990000">&lt;</font></span> <span><font color="#993399">0</font></span><span><font color="#990000">)</font></span> <span><font color="#FF0000">{</font></span>
-
        "sender='"   MCE_SERVICE    "'," \
+
    <span>'''<span><font color="#000000">g_print</font></span>'''</span> <span><font color="#990000">(</font></span><span><font color="#FF0000">"%s, %i: Error at xmlTextWriterStartDocument</font></span><span><font color="#CC33CC">\n</font></span><span><font color="#FF0000">"</font></span><span><font color="#990000">,</font></span> __PRETTY_FUNCTION__<span><font color="#990000">,</font></span> __LINE__<span><font color="#990000">);</font></span>
-
        "path='"     MCE_SIGNAL_PATH "'," \
+
    <span>'''<span><font color="#0000FF">return</font></span>'''</span><span><font color="#990000"><nowiki>;</nowiki></font></span>
-
        "interface='" MCE_SIGNAL_IF  "'"
+
  <span><font color="#FF0000">}</font></span>
-
 
+
-
/* ... */
+
  <span>''<span><font color="#9A1900">/* Start an element named ROOT_ELEMENT. Since thist is the first</font></span>''</span>
-
 
+
<span>''<span><font color="#9A1900">  * element, this will be the root element of the document. */</font></span>''</span>
-
  /* Connect to session bus, add a match rule, install filter callback */
+
  rc <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">xmlTextWriterStartElement</font></span>'''</span><span><font color="#990000">(</font></span>writer<span><font color="#990000">,</font></span> BAD_CAST ROOT_ELEMENT<span><font color="#990000">);</font></span>
-
  appdata.system_bus = dbus_bus_get (DBUS_BUS_SYSTEM, NULL);
+
  <span>'''<span><font color="#0000FF">if</font></span>'''</span> <span><font color="#990000">(</font></span>rc <span><font color="#990000">&lt;</font></span> <span><font color="#993399">0</font></span><span><font color="#990000">)</font></span> <span><font color="#FF0000">{</font></span>
-
  if (appdata.system_bus) {
+
    <span>'''<span><font color="#000000">g_print</font></span>'''</span> <span><font color="#990000">(</font></span><span><font color="#FF0000">"%s, %i: Error at xmlTextWriterStartElement</font></span><span><font color="#CC33CC">\n</font></span><span><font color="#FF0000">"</font></span><span><font color="#990000">,</font></span> __PRETTY_FUNCTION__<span><font color="#990000">,</font></span> __LINE__<span><font color="#990000">);</font></span>
-
    dbus_bus_add_match (appdata.system_bus, MCE_SIGNAL_MATCH, NULL);
+
    <span>'''<span><font color="#0000FF">return</font></span>'''</span><span><font color="#990000"><nowiki>;</nowiki></font></span>
-
    dbus_connection_add_filter (appdata.system_bus,
+
  <span><font color="#FF0000">}</font></span>
-
                                (DBusHandleMessageFunction) mce_filter_func,
+
-
                                &appdata, NULL);
+
  <span>''<span><font color="#9A1900">/* Save each score row from store. */</font></span>''</span>
-
  }
+
  <span>'''<span><font color="#000000">gtk_tree_model_foreach</font></span>'''</span> <span><font color="#990000">(</font></span><span>'''<span><font color="#000000">GTK_TREE_MODEL</font></span>'''</span><span><font color="#990000">(</font></span>store<span><font color="#990000">),</font></span> scores_xml_save_score<span><font color="#990000">,</font></span> <span><font color="#990000">&amp;</font></span>writer<span><font color="#990000">);</font></span>
-
</source>
+
-
 
+
  <span>''<span><font color="#9A1900">/* Here we could close the element named ROOT_ELEMENT using the</font></span>''</span>
-
Second action point is rotation directly. We have used Hildon API for this purpose. maemo-sliders/sliders.c
+
<span>''<span><font color="#9A1900">  * function xmlTextWriterEndElement, but since we do not want to</font></span>''</span>
-
 
+
<span>''<span><font color="#9A1900">   * write any other elements, we simply call xmlTextWriterEndDocument,</font></span>''</span>
-
<source lang="c">
+
<span>''<span><font color="#9A1900">   * which will do all the work. */</font></span>''</span>
-
static DBusHandlerResult
+
  rc <span><font color="#990000"><nowiki>=</nowiki></font></span> <span>'''<span><font color="#000000">xmlTextWriterEndDocument</font></span>'''</span><span><font color="#990000">(</font></span>writer<span><font color="#990000">);</font></span>
-
mce_filter_func (DBusConnection * connection,
+
  <span>'''<span><font color="#0000FF">if</font></span>'''</span> <span><font color="#990000">(</font></span>rc <span><font color="#990000">&lt;</font></span> <span><font color="#993399">0</font></span><span><font color="#990000">)</font></span> <span><font color="#FF0000">{</font></span>
-
                DBusMessage * message, AppData *data)
+
    <span>'''<span><font color="#000000">g_print</font></span>'''</span> <span><font color="#990000">(</font></span><span><font color="#FF0000">"%s, %i: Error at xmlTextWriterEndDocument</font></span><span><font color="#CC33CC">\n</font></span><span><font color="#FF0000">"</font></span><span><font color="#990000">,</font></span> __PRETTY_FUNCTION__<span><font color="#990000">,</font></span> __LINE__<span><font color="#990000">);</font></span>
-
{
+
  <span><font color="#FF0000">}</font></span>
-
   /* ... */
+
-
      /* Rotate main window */
+
  <span>'''<span><font color="#000000">xmlFreeTextWriter</font></span>'''</span><span><font color="#990000">(</font></span>writer<span><font color="#990000">);</font></span>
-
      if (!strcmp (rotation, MCE_ORIENTATION_PORTRAIT))
+
<span><font color="#FF0000">}</font></span></tt>
-
        hildon_gtk_window_set_portrait_flags (GTK_WINDOW(appdata.main_window), HILDON_PORTRAIT_MODE_REQUEST);
+
-
      else hildon_gtk_window_set_portrait_flags (GTK_WINDOW(appdata.main_window),  ~HILDON_PORTRAIT_MODE_REQUEST);
+
-
    }
+
-
  /* ... */
+
-
}
+
-
</source>
+
-
 
+
-
==Enabling volume/zoom keys==
+
-
 
+
-
This section explains how to enable use of the device's Volume up/down keys.
+
-
 
+
-
Since hildon-2.2.2 you can just use [http://maemo.org/api_refs/5.0/5.0-final/hildon/hildon-Additions-to-GTK+.html#hildon-gtk-window-enable-zoom-keys hildon_gtk_window_enable_zoom_keys]:
+
-
 
+
-
<source lang="c">
+
-
void hildon_gtk_window_enable_zoom_keys(GtkWindow *window, gboolean enable);
+
-
</source>
+
-
 
+
-
Or if you are not using hildon you use the more complicated way:
+
-
 
+
-
First two needed libraries are included
+
-
 
+
-
<source lang="c">
+
-
#include <gdk/gdkx.h>
+
-
#include <X11/Xatom.h>
+
-
</source>
+
-
 
+
-
By default, maemo-status-volume daemon grabs keys for volume control so they need to be released
+
-
 
+
-
<source lang="c">
+
-
static void
+
-
ungrab_volume_keys()
+
-
{
+
-
    /* Tell maemo-status-volume daemon to ungrab keys */
+
-
    unsigned long val = 1; /* ungrab, use 0 to grab */
+
-
    Atom atom;
+
-
    GdkDisplay *display = NULL;
+
-
    display = gdk_drawable_get_display (appdata.main_window->window);
+
-
    atom = gdk_x11_get_xatom_by_name_for_display (display, "_HILDON_ZOOM_KEY_ATOM");
+
-
    XChangeProperty (GDK_DISPLAY_XDISPLAY (display),
+
-
                    GDK_WINDOW_XID (appdata.main_window->window), atom, XA_INTEGER, 32,
+
-
                    PropModeReplace, (unsigned char *) &val, 1);
+
-
}
+
-
</source>
+
-
 
+
-
=== Remapping volume keys ===
+
-
 
+
-
This section explains how to use device's Volume up/down keys to set application to fullsceen or unfullscreen mode.
+
-
 
+
-
Next event for key press is created. By returning <code>TRUE</code> when the desired key is pressed function tells to GTK+ that keypress was handled. All other keys return <code>FALSE</code> so application lets GTK+ decide what to do with them.
+
-
 
+
-
<source lang="c">
+
-
static gboolean
+
-
on_key_pressed(GtkWidget* widget, GdkEventKey* event)
+
-
{
+
-
   /* set application to fullscreen when volume up is pressed and vice versa */
+
-
  if (event->keyval == HILDON_HARDKEY_INCREASE){
+
-
    gtk_window_fullscreen(GTK_WINDOW(appdata.main_window));
+
-
    /* Tell that event was handled */
+
-
    return TRUE;
+
-
  }
+
-
 
+
-
  else if (event->keyval == HILDON_HARDKEY_DECREASE){
+
-
    gtk_window_unfullscreen(GTK_WINDOW(appdata.main_window));
+
-
    return TRUE;
+
-
  }
+
-
  /* tell that event wasn't handled */
+
-
  return FALSE;
+
-
}
+
-
</source>
+
-
 
+
-
Two more things to do, both inside <code>main()</code>. The <code>key_press_event</code> signal is connected to newly created callback function
+
-
 
+
-
<source lang="c">
+
-
g_signal_connect(G_OBJECT(appdata.main_window), "key_press_event",
+
-
                G_CALLBACK(on_key_pressed),  NULL);
+
-
</source>
+
-
 
+
-
And Volume keys ungrabbing function is called before <code>gtk_main()</code>
+
-
 
+
-
<source lang="c">>
+
-
ungrab_volume_keys();
+
-
</source>
+
== Integration to Menu ==
== Integration to Menu ==
-
Application integration in the application launcher menu needs a .desktop file. This section describes the needed additions and changes.
+
Application integration to menu needs .desktop file. This section describes the needed additions and changes.
-
Sliders does not have an appropriate .desktop file, so we need to generate it from <code>maemo-sliders.desktop.in</code> with a <code>configure</code> script. maemo-sliders.desktop.in
+
Sliders doesn't have appropriate .desktop file, so we need to generate it from `maemo-sliders.desktop.in' with `configure' script. maemo-sliders.desktop.in
-
  [Desktop Entry]
+
  <code>[Desktop Entry]
  Encoding=UTF-8
  Encoding=UTF-8
  Version=@VERSION@
  Version=@VERSION@
Line 476: Line 403:
  Name=Maemo Sliders
  Name=Maemo Sliders
  Exec=@prefix@/bin/maemo-sliders
  Exec=@prefix@/bin/maemo-sliders
 +
Icon=hello</code>
== Application Packaging ==
== Application Packaging ==
-
The <code>dh_make</code> tool has been used for Sliders Debianization.
+
`dh_make' tool have been used for Sliders debianization
-
 
+
-
[[Category:Development]]
+
-
[[Category:Documentation]]
+
-
[[Category:Fremantle]]
+

Learn more about Contributing to the wiki.


Please note that all contributions to maemo.org wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see maemo.org wiki:Copyrights for details). Do not submit copyrighted work without permission!


Cancel | Editing help (opens in new window)