Editing Nokia N950

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Due to the use of different display technologies, on the N9, developers should avoid one pixel width fonts(?) and graphical objects with lines one pixel wide. Also avoid the extensive use of bright colors, especially white, when developing for OLED displays as this increases the power consumption (typical for OLED displays). See [http://en.wikipedia.org/wiki/PenTile_Matrix_Family this page on common OLED pixel arrangements for more info]
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Due to the use of different display technologies, on the N9, developers should avoid one pixel with fonts and graphical objects with lines one pixel wide. Also avoid the extensive use of bright colors, especially white, when developing for OLED displays as this increases the power consumption (typical for OLED displays). See [http://en.wikipedia.org/wiki/PenTile_Matrix_Family this page on common OLED pixel arrangements for more info]
==Display==
==Display==

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