User:Marcus/One Square at a Time

(Credits)
(Install)
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1. Place the "One Square at a Time" directory somewhere in your /MyDocs/ folder.
1. Place the "One Square at a Time" directory somewhere in your /MyDocs/ folder.
 +
2. Locate the "One Square at a Time" directory with the terminal
2. Locate the "One Square at a Time" directory with the terminal
 +
3a. Either execute Launcher.sh, which will automatically start SpaceIsKey.map or
3a. Either execute Launcher.sh, which will automatically start SpaceIsKey.map or
 +
3b. Start the game using this code:
3b. Start the game using this code:
 +
$ python CApp.py MAPNAME.map
$ python CApp.py MAPNAME.map
 +
This will load MAPNAME.map as the map
This will load MAPNAME.map as the map

Revision as of 20:58, 19 May 2011

Contents

General

IndieDB: http://www.indiedb.com/games/one-square-at-a-time

Licensed under GPLv3

Credits

Ubuntu-Title.tff

- http://www.fontsquirrel.com/fonts/Ubuntu-Title


annoyingbeat.wav

- iam

About

"One Square at a Time" is programmed in Python 2.7 using the pygame module. It is a very basic copy of the flash game "Space is Key" by Chris Jeffrey.

It is far from its final stage, but development isn't that fast.

Feel free to modify and learn from the source code, but please respect the GPLv3 license.

Download

Download on the IndieDB website

Install

There is no automatic install (or launcher what so ever), so you'll have to manage with the terminal for now.

1. Place the "One Square at a Time" directory somewhere in your /MyDocs/ folder.

2. Locate the "One Square at a Time" directory with the terminal

3a. Either execute Launcher.sh, which will automatically start SpaceIsKey.map or

3b. Start the game using this code:

$ python CApp.py MAPNAME.map

This will load MAPNAME.map as the map