User:Marcus/One Square at a Time

(New page: ==General== IndieDB: http://www.indiedb.com/games/one-square-at-a-time Licensed under GPLv3 ==Credits== Ubuntu-Title.tff - http://www.fontsquirrel.com/fonts/Ubuntu-Title annoyingbeat.wav...)
(About)
 
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==Credits==
==Credits==
Ubuntu-Title.tff
Ubuntu-Title.tff
 +
- http://www.fontsquirrel.com/fonts/Ubuntu-Title
- http://www.fontsquirrel.com/fonts/Ubuntu-Title
 +
 +
annoyingbeat.wav
annoyingbeat.wav
 +
- iam
- iam
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Feel free to modify and learn from the source code, but please respect the GPLv3 license.
Feel free to modify and learn from the source code, but please respect the GPLv3 license.
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 +
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'''Goal'''
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The goal of the game is to complete the maps with the least amount of deaths.
==Download==
==Download==
-
Download on the IndieDB website
+
Download on the IndieDB profile:
 +
 
 +
http://www.indiedb.com/games/one-square-at-a-time/downloads
 +
 
 +
Remember to download the MAEMO EDITION.
==Install==
==Install==
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1. Place the "One Square at a Time" directory somewhere in your /MyDocs/ folder.
1. Place the "One Square at a Time" directory somewhere in your /MyDocs/ folder.
 +
2. Locate the "One Square at a Time" directory with the terminal
2. Locate the "One Square at a Time" directory with the terminal
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3a. Either execute Launcher.sh, which will automatically start SpaceIsKey.map or
3a. Either execute Launcher.sh, which will automatically start SpaceIsKey.map or
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3b. Start the game using this code:
3b. Start the game using this code:
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$ python CApp.py MAPNAME.map
$ python CApp.py MAPNAME.map
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This will load MAPNAME.map as the map
This will load MAPNAME.map as the map
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 +
==Controls==
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Key | Function
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m | Mute sound **Sound isn't working for some reason though**
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q | Quits game
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space | Jump

Latest revision as of 21:20, 19 May 2011

Contents

[edit] General

IndieDB: http://www.indiedb.com/games/one-square-at-a-time

Licensed under GPLv3

[edit] Credits

Ubuntu-Title.tff

- http://www.fontsquirrel.com/fonts/Ubuntu-Title


annoyingbeat.wav

- iam

[edit] About

"One Square at a Time" is programmed in Python 2.7 using the pygame module. It is a very basic copy of the flash game "Space is Key" by Chris Jeffrey.

It is far from its final stage, but development isn't that fast.

Feel free to modify and learn from the source code, but please respect the GPLv3 license.


Goal

The goal of the game is to complete the maps with the least amount of deaths.

[edit] Download

Download on the IndieDB profile:

http://www.indiedb.com/games/one-square-at-a-time/downloads

Remember to download the MAEMO EDITION.

[edit] Install

There is no automatic install (or launcher what so ever), so you'll have to manage with the terminal for now.

1. Place the "One Square at a Time" directory somewhere in your /MyDocs/ folder.

2. Locate the "One Square at a Time" directory with the terminal

3a. Either execute Launcher.sh, which will automatically start SpaceIsKey.map or

3b. Start the game using this code:

$ python CApp.py MAPNAME.map

This will load MAPNAME.map as the map

[edit] Controls

Key | Function

m | Mute sound **Sound isn't working for some reason though**

q | Quits game

space | Jump