MeeCoLay/Workarounds
(corrected app icon stuff) |
(→Adding apps/games to the applications menu) |
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now the game should work! | now the game should work! | ||
You may need to restart the phone for the changes to make effect. | You may need to restart the phone for the changes to make effect. | ||
+ | |||
+ | In case you are preloading a library or using any other command to run the application , you should just write that command in the Exec field inside the .desktop file. |
Revision as of 20:34, 3 November 2012
Contents |
Workarounds
Qt Mobility
Error:
plugin cannot be loaded for module "QtMobility.location": Cannot load library /opt/qtm12/imports/QtMobility/location/libdeclarative_location.so: (/opt/qtm12/imports/QtMobility/location/libdeclarative_location.so: undefined symbol: _ZNK10QtMobility13QGeoMapObject10metaObjectEv)
Solution:
LD_PRELOAD=/opt/qtm12/lib/libQtLocation.so meecolay <with your arguments>
Qt Mobility
Error:
symbol lookup error: /home/opt/meecolay/opt/GTRacing/bin/GTRacing: undefined symbol: _ZN10QtMobility18QSystemScreenSaver23setScreenSave rInhibitedEb
Solution:
LD_PRELOAD=/opt/qtm12/lib/libQtSystemInfo.so meecolay <with your arguments>
Error:
undefined symbol: _ZN14QCameraControl16staticMetaObjectE
Solution:
LD_PRELOAD=/opt/qtm12/lib/libQtMultimediaKit.so meecolay <with your arguments>
If you need to preload several libraries, do it that way:
LD_PRELOAD="library1:library2"
QmSystem2
Error:
symbol lookup error: /opt/meecolay/lib/libqmsystem2.so.1: undefined symbol: dsme_battery_empty_ind
Solution
LD_PRELOAD=/opt/meecolay/lib/libdsme_dbus_if.so.0.2.0 meecolay <with your arguments>
Adding apps/games to the applications menu
After installing Harmattan packages on N900 you won't see any icon, as some directories are different on Fremantle and Harmattan as as example
The app data is stored in optfs after installation... You'll have to move the desktop file and the icon to the right directories if you want to have an icon in the app menu
the desktop file: you should move it from
/usr/share/applications/
to
/usr/share/applications/hildon/
the icon, from:
/usr/share/icons/hicolor/80x80/apps/
or
/usr/share/icons/hicolor/64x64/apps/
to
/usr/share/icons/hicolor/scalable/apps/
Now you only need to modify the desktop file to make the game working with meecolay ! We'll take FruitGo as an example on leafpad (or any other text editor you like).
leafpad /usr/share/applications/hildon/FruitGo.desktop
you will see this :
[Desktop Entry] Encoding=UTF-8 Version=1.0 Type=Application Terminal=false Name=FruitGo Exec=/usr/bin/invoker --type=d -s /opt/FruitGo/bin/FruitGo Icon=/usr/share/icons/hicolor/80x80/apps/FruitGo80.png X-Window-Icon= X-HildonDesk-ShowInToolbar=true X-Osso-Type=application/x-executable
remove the exec commands and write meecolay instead, so the desktop file should look like this one :
[Desktop Entry] Encoding=UTF-8 Version=1.0 Type=Application Terminal=false Name=FruitGo Exec=meecolay /opt/FruitGo/bin/FruitGo Icon=FruitGo80 X-Window-Icon= X-HildonDesk-ShowInToolbar=true X-Osso-Type=application/x-executable
now the game should work! You may need to restart the phone for the changes to make effect.
In case you are preloading a library or using any other command to run the application , you should just write that command in the Exec field inside the .desktop file.