Roguelikes
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- | == | + | ==A Quest Too Far== |
- | Description: | + | Description: A Quest Too Far is a 7DRL where you play a veteran adventurer, fighting to overcome monsters despite his age and poor health. Rather than leveling up, you begin powerful and well equipped but your health declines throughout the game. |
Devices: | Devices: | ||
- | State: | + | State: Source available |
TMO page: | TMO page: | ||
- | Upstream web page: | + | Upstream web page: http://www.randomstuff.org.uk/~geoffrey/roguelikes/aquesttoofar.html |
- | Upstream state: | + | Upstream state: Stable |
- | Technical: | + | Technical: C++, SDL |
Known Issues: | Known Issues: | ||
- | License: | + | License: GPL |
+ | Link to source: http://www.randomstuff.org.uk/~geoffrey/roguelikes/AQuestTooFar1.3-091010.zip | ||
+ | |||
+ | ==Atrogue== | ||
+ | Description: you try to find a way through a magic dungeon with nasty traps, in search of the Amulet of Yendor which is concealed somewhere deep in the dungeon. You fight against hostile creatures with magic actions and weapons and try to escape the dungeon alive and with lots of gold. | ||
+ | Devices: | ||
+ | State: Source available | ||
+ | TMO page: | ||
+ | Upstream web page: http://atrogue.sourceforge.net/ | ||
+ | Upstream state: Stable | ||
+ | Technical: C, ncurses | ||
+ | Known Issues: | ||
+ | License: GPLv3 | ||
+ | Link to source: http://sourceforge.net/projects/atrogue/files/atrogue/atrogue-0.3.0/atrogue-0.3.0.tar.gz/download | ||
+ | |||
+ | ==BOSS== | ||
+ | Description: If you've played Moria in any of its incarnations, then BOSS will seem inherently familiar to you. BOSS is what you get when you take Moria, modernize it (magic becomes science, monsters become more realistic beasts, items get updated, etc.), add a lot of new features (different dungeon types, monsters, lots of new items, multiple towns, etc.) and give it a twisted sense of humor. | ||
+ | Devices: | ||
+ | State: Source available | ||
+ | TMO page: | ||
+ | Upstream web page: http://dungeon_keeper.republika.pl/ | ||
+ | Upstream state: Stable | ||
+ | Technical: Pascal, FreePascal | ||
+ | Known Issues: | ||
+ | License: Moria license | ||
+ | Link to source: http://dungeon_keeper.republika.pl/files/boss_src-2.4a.tar.bz2 | ||
+ | |||
+ | ==Brogue== | ||
+ | Description: Your goal is to travel to the 26th subterranean floor of the dungeon, retrieve the Amulet of Yendor and return with it to the surface. For the truly skillful who desire further challenge, depths below 26 contain three lumenstones each -- items which confer no benefit except an increased score upon victory. | ||
+ | Devices: | ||
+ | State: Source available | ||
+ | TMO page: | ||
+ | Upstream web page: http://sites.google.com/site/broguegame/ | ||
+ | Upstream state: Alive | ||
+ | Technical: C, libtcod | ||
+ | Known Issues: | ||
+ | License: GPLv3 | ||
+ | Link to source: http://sites.google.com/site/broguegame/brogue-linux-1.4.tar.gz?attredirects=0 | ||
+ | |||
+ | ==Chrysalis== | ||
+ | Description: In Chrysalis, you play as an alien creature that is trying to rid its planet of destructive human bases. The gameplay is centered around the evolution of your creature. Each level brings you points to spend on different body parts, which will either raise stats or unlock abilities. You must enter a cocoon to complete the upgrade, during which you are defenseless. The game ends when you have destroyed every base on the map. | ||
+ | Devices: | ||
+ | State: Source available | ||
+ | TMO page: | ||
+ | Upstream web page: http://sinoth.net/blog/finished-projects/chrysalis/ | ||
+ | Upstream state: Stable | ||
+ | Technical: C++, libtcod, SDL | ||
+ | Known Issues: | ||
+ | License: None mentioned | ||
+ | Link to source: http://sinoth.net/chrysalis.zip | ||
+ | |||
+ | ==City of the Condemned== | ||
+ | Description: The game depicts a battle between the armies of Heaven and Hell in a town where the souls of innocent people are in danger. Play as an angel, a divine warrior of God, with the mission to vanquish all evil and protect the humans. Or take your stand as a demon, sinister creation of the Devil able to possess the people to create chaos. | ||
+ | Devices: | ||
+ | State: Source available | ||
+ | TMO page: | ||
+ | Upstream web page: http://tapio.github.com/cotc/ | ||
+ | Upstream state: Stable | ||
+ | Technical: C++, ncurses | ||
+ | Known Issues: | ||
+ | License: None mentioned | ||
+ | Link to source: http://github.com/tapio/cotc/tarball/master | ||
+ | |||
+ | ==Cracks and Crevices== | ||
+ | Description: Cracks and Crevices is about life in the small village of Danforths Outcrop, hewn into the rock at an opening to a large crevice. The game starts with you, a young person of the village on the verge of your adulthood test, which is to survive two days in the labyrinth of the crevice before you will be allowed back into town. Only the strong survive to increase the strength of the village, and if you survive you will be allowed back into town, there you can explore or re-enter the labyrinth or take up some quests offered by the town clerk. | ||
+ | Devices: | ||
+ | State: Source available | ||
+ | TMO page: | ||
+ | Upstream web page: https://redmine.bloodycactus.com/projects/show/sdlrl | ||
+ | Upstream state: Slow, but active | ||
+ | Technical: C, SDL | ||
+ | Known Issues: | ||
+ | License: GPL | ||
+ | Link to source: https://redmine.bloodycactus.com/attachments/download/32/cracks_and_crevices-0.5.tar.bz2 | ||
+ | |||
+ | ==CryptRover== | ||
+ | Description: You are an archaeologist trapped in an underground crypt with a limited supply of air. You must survive long enough to reach the crypt's exit. | ||
+ | Devices: | ||
+ | State: Source available | ||
+ | TMO page: | ||
+ | Upstream web page: http://code.google.com/p/cryptrover/ | ||
+ | Upstream state: Stable | ||
+ | Technical: C, ncurses | ||
+ | Known Issues: | ||
+ | License: GPL | ||
+ | Link to source: http://code.google.com/p/cryptrover/downloads/list | ||
+ | ==DungeonMinder== | ||
+ | Description: DungeonMinder is a game about a being small invisible fairy tasked with keeping an adventurer alive. Accompany the heroic '@' as he explores the dungeon! Watch as he stupidly picks fights with monsters far stronger than him! Subtly influence the resulting brawl to keep him alive long enough to reach the stairs! Don't ever expect to be thanked for your good plans and hard work. | ||
+ | Devices: | ||
+ | State: Source available | ||
+ | TMO page: | ||
+ | Upstream web page: http://code.google.com/p/dungeonminder/ | ||
+ | Upstream state: Stable | ||
+ | Technical: C++ | ||
+ | Known Issues: | ||
+ | License: New BSD license | ||
+ | Link to source: http://dungeonminder.googlecode.com/files/DungeonMinder.cpp | ||
+ | ==Dwarftown== | ||
+ | Description: Dwarftown is a 2011 seven-day roguelike. It's a simple, traditional hack-and-slash, featuring no dwarves at all. | ||
+ | Devices: | ||
+ | State: Source available | ||
+ | TMO page: | ||
+ | Upstream web page: http://students.mimuw.edu.pl/~pm262952/dwarftown/ | ||
+ | Upstream state: Alive | ||
+ | Technical: C, libtcod, LUA, SDL | ||
+ | Known Issues: | ||
+ | License: MIT license | ||
+ | Link to source: https://bitbucket.org/humpolec/dwarftown/downloads/dwarftown-1.0.tgz | ||
+ | |||
+ | ==Template== | ||
+ | Devices: | ||
+ | State: | ||
+ | TMO page: | ||
+ | Upstream web page: | ||
+ | Upstream state: | ||
+ | Technical: | ||
+ | Known Issues: | ||
+ | License: | ||
+ | Link to source: | ||
=Games without source code (can run under qemu?)= | =Games without source code (can run under qemu?)= |
Revision as of 20:59, 13 July 2011
Roguelikes
http://roguebasin.roguelikedevelopment.org/index.php?title=What_a_roguelike_is
Talk: http://talk.maemo.org/showthread.php?t=65869 http://talk.maemo.org/showthread.php?p=1048290
Setup
You might need ESC-key, when testing not-polished versions of ported games.
This is (one) safety and temporarily way:
run
xkbcomp :0
-> it creates file named: server-0.xkb
For some reason, you must remove these rows
interpret AccessX_Enable+AnyOfOrNone(all) { action= LockControls(controls=); }; interpret MouseKeys_Accel_Enable+AnyOfOrNone(all) { action= LockControls(controls=); };
Then add (example) this row:
key <BKSP> { type= "FOUR_LEVEL", symbols[Group1]= [ BackSpace, Escape, BackSpace, Delete ] };
And finally run
xkbcomp server-0.xkb :0
And then shift+backspace=ESC until next boot (or you can run setxkbmap to reset)
List
Nethack
Description: Text based Nethack Devices: N900 State: installable from extras ('nethack-console') TMO page: Upstream web page: http://www.nethack.org/ Upstream state: Newest version is from year 2003 Technical: C Known Issues: License: Nethack general public license
Vulture's eye
Description: Graphical frontend for Nethack (or SLASH'EM or unnethack) Devices: N810, N900 State: installable from extras ('vultures') TMO page: http://talk.maemo.org/showthread.php?t=41365 Upstream web page: http://www.darkarts.co.za/vulture/about Upstream state: Technical: C, SDL Known Issues: License: Nethack general public license
Powder
Description: Targeted to handhelds Devices: N900 State: Installable from extras-devel TMO page: http://talk.maemo.org/showthread.php?t=55275 Upstream web page: http://www.zincland.com/powder/ Upstream state: Started on 2003, and still alive. Technical: C, SDL Known Issues: It should be on non-free -section, not on free -section License: CC Sampling Plus 1.0 (not OSI/FSF/Debian approved)
Crawl (Dungeon Crawl Stone Soup) -commandline 0.5.2-1maemo1
Description: Devices: N900 State: On repository, but not working? TMO page: Upstream web page: http://crawl.develz.org/wordpress/ Upstream state: Alive. Technical: C++ Known Issues: Broken package? License: GPL2+
Crawl (Dungeon Crawl Stone Soup) -GUI 0.8.x (git)
Description: Devices: State: Compilable, but not run TMO page: Upstream web page: http://crawl.develz.org/wordpress/ Upstream state: Alive. Not well tested GLES. Technical: C++, SDL, GLES1 Known Issues: Doesn't start: "ASSERT(m_handle) in 'tiletex.cc' at line 79 failed." License:GPL2+
Adom
Description: 'Ancient Domains of Mystery' is the mother of all cake. Devices: N900 State: Download and unpack zip. TMO page: http://talk.maemo.org/showpost.php?p=893219&postcount=24 Upstream web page: http://www.adom.de/ Upstream state: Alive but closed source. Started year 1994. Technical: x86 binary is run under qemu Known Issues: dark grey is black (fixed on CSSU terminal). Can seg fault on start (and work on next time). License: Closed source
NLarn
Description: A rewrite of Larn (1986). Devices: State: Compilation not tested TMO page: Upstream web page: https://sourceforge.net/scm/?type=svn&group_id=255788 Upstream state: Alive (2011) Technical: needs premake4. Known Issues: Errors with premake4: https://sourceforge.net/tracker/?func=detail&aid=3366266&group_id=71616&atid=531878 License: GPL
CalcRogue
Description: Targeted to calculators, can be built natively Devices: N900 State: Porting work in progress TMO page: Upstream web page:http://calcrogue.jimrandomh.org/ Upstream state: Not news after year 2004 Technical: C Known Issues: Segfaultting randomly. License: GPL 2+
Savescummer
Description: Seven Day Roguelike. Weird game, not typical roguelike. Devices: N900 (no mouse support, keyboard only) State: Installable from extras-devel TMO page: http://talk.maemo.org/showthread.php?p=1050217 Upstream web page: http://www.zincland.com/7drl/savescummer/ Upstream state: No actively development. Technical: C,SDL, same author than Powder (Jeff Lait) Known Issues: No menuicon. root must give permissions to /opt/savescummer/save License: BSD
Robot finds kitten
Description: Maybe not game, but Zen simulation. Devices: N900 State: Installable (package 'rfk') TMO page: Upstream web page: http://www.robotfindskitten.org/ Upstream state: Stable. Technical: C, GTK Known Issues: Not a game? (Is this issue?) License: GPL?
Berserk
Description: 7day rogue Devices: State: Not compiled yet. Work in progress TMO page: Upstream web page: http://berserk.chaosforge.org Upstream state: Technical: Pascal, uses libvalkyrie (https://sourceforge.net/projects/fpcvalkyrie/ ) Known Issues: License: GPL2 (fpcvalkyrie=BSD)
Cataclysm
Description: Post-apocalyptic zombie killing Devices: N900 State: installable from extras-devel (package 'cataclysm') TMO page: http://talk.maemo.org/showthread.php?p=1049484 Upstream web page: https://github.com/Whales/Cataclysm Upstream state: Development started on late 2010. Technical: C++, ncurses Known Issues: no menu icon: starting cd /opt/cataclysm ; ./cataclysm. root must give permissions to /opt/cataclysm/save License: Source available (no mention about license?)
Lambdarogue
Description: Devices: N900 State: Work in progress (support 800x600 must be tuned) TMO page: Upstream web page: http://lambdarogue.net Upstream state: Not actively, but alive. Technical: Pascal, SDL Known Issues: Does not yet support screen height 480px. License: GPL2
A Quest Too Far
Description: A Quest Too Far is a 7DRL where you play a veteran adventurer, fighting to overcome monsters despite his age and poor health. Rather than leveling up, you begin powerful and well equipped but your health declines throughout the game. Devices: State: Source available TMO page: Upstream web page: http://www.randomstuff.org.uk/~geoffrey/roguelikes/aquesttoofar.html Upstream state: Stable Technical: C++, SDL Known Issues: License: GPL Link to source: http://www.randomstuff.org.uk/~geoffrey/roguelikes/AQuestTooFar1.3-091010.zip
Atrogue
Description: you try to find a way through a magic dungeon with nasty traps, in search of the Amulet of Yendor which is concealed somewhere deep in the dungeon. You fight against hostile creatures with magic actions and weapons and try to escape the dungeon alive and with lots of gold. Devices: State: Source available TMO page: Upstream web page: http://atrogue.sourceforge.net/ Upstream state: Stable Technical: C, ncurses Known Issues: License: GPLv3 Link to source: http://sourceforge.net/projects/atrogue/files/atrogue/atrogue-0.3.0/atrogue-0.3.0.tar.gz/download
BOSS
Description: If you've played Moria in any of its incarnations, then BOSS will seem inherently familiar to you. BOSS is what you get when you take Moria, modernize it (magic becomes science, monsters become more realistic beasts, items get updated, etc.), add a lot of new features (different dungeon types, monsters, lots of new items, multiple towns, etc.) and give it a twisted sense of humor. Devices: State: Source available TMO page: Upstream web page: http://dungeon_keeper.republika.pl/ Upstream state: Stable Technical: Pascal, FreePascal Known Issues: License: Moria license Link to source: http://dungeon_keeper.republika.pl/files/boss_src-2.4a.tar.bz2
Brogue
Description: Your goal is to travel to the 26th subterranean floor of the dungeon, retrieve the Amulet of Yendor and return with it to the surface. For the truly skillful who desire further challenge, depths below 26 contain three lumenstones each -- items which confer no benefit except an increased score upon victory. Devices: State: Source available TMO page: Upstream web page: http://sites.google.com/site/broguegame/ Upstream state: Alive Technical: C, libtcod Known Issues: License: GPLv3 Link to source: http://sites.google.com/site/broguegame/brogue-linux-1.4.tar.gz?attredirects=0
Chrysalis
Description: In Chrysalis, you play as an alien creature that is trying to rid its planet of destructive human bases. The gameplay is centered around the evolution of your creature. Each level brings you points to spend on different body parts, which will either raise stats or unlock abilities. You must enter a cocoon to complete the upgrade, during which you are defenseless. The game ends when you have destroyed every base on the map. Devices: State: Source available TMO page: Upstream web page: http://sinoth.net/blog/finished-projects/chrysalis/ Upstream state: Stable Technical: C++, libtcod, SDL Known Issues: License: None mentioned Link to source: http://sinoth.net/chrysalis.zip
City of the Condemned
Description: The game depicts a battle between the armies of Heaven and Hell in a town where the souls of innocent people are in danger. Play as an angel, a divine warrior of God, with the mission to vanquish all evil and protect the humans. Or take your stand as a demon, sinister creation of the Devil able to possess the people to create chaos. Devices: State: Source available TMO page: Upstream web page: http://tapio.github.com/cotc/ Upstream state: Stable Technical: C++, ncurses Known Issues: License: None mentioned Link to source: http://github.com/tapio/cotc/tarball/master
Cracks and Crevices
Description: Cracks and Crevices is about life in the small village of Danforths Outcrop, hewn into the rock at an opening to a large crevice. The game starts with you, a young person of the village on the verge of your adulthood test, which is to survive two days in the labyrinth of the crevice before you will be allowed back into town. Only the strong survive to increase the strength of the village, and if you survive you will be allowed back into town, there you can explore or re-enter the labyrinth or take up some quests offered by the town clerk. Devices: State: Source available TMO page: Upstream web page: https://redmine.bloodycactus.com/projects/show/sdlrl Upstream state: Slow, but active Technical: C, SDL Known Issues: License: GPL Link to source: https://redmine.bloodycactus.com/attachments/download/32/cracks_and_crevices-0.5.tar.bz2
CryptRover
Description: You are an archaeologist trapped in an underground crypt with a limited supply of air. You must survive long enough to reach the crypt's exit. Devices: State: Source available TMO page: Upstream web page: http://code.google.com/p/cryptrover/ Upstream state: Stable Technical: C, ncurses Known Issues: License: GPL Link to source: http://code.google.com/p/cryptrover/downloads/list
DungeonMinder
Description: DungeonMinder is a game about a being small invisible fairy tasked with keeping an adventurer alive. Accompany the heroic '@' as he explores the dungeon! Watch as he stupidly picks fights with monsters far stronger than him! Subtly influence the resulting brawl to keep him alive long enough to reach the stairs! Don't ever expect to be thanked for your good plans and hard work. Devices: State: Source available TMO page: Upstream web page: http://code.google.com/p/dungeonminder/ Upstream state: Stable Technical: C++ Known Issues: License: New BSD license Link to source: http://dungeonminder.googlecode.com/files/DungeonMinder.cpp
Dwarftown
Description: Dwarftown is a 2011 seven-day roguelike. It's a simple, traditional hack-and-slash, featuring no dwarves at all. Devices: State: Source available TMO page: Upstream web page: http://students.mimuw.edu.pl/~pm262952/dwarftown/ Upstream state: Alive Technical: C, libtcod, LUA, SDL Known Issues: License: MIT license Link to source: https://bitbucket.org/humpolec/dwarftown/downloads/dwarftown-1.0.tgz
Template
Devices: State: TMO page: Upstream web page: Upstream state: Technical: Known Issues: License: Link to source:
Games without source code (can run under qemu?)
Frozen Depths (http://koti.mbnet.fi/frozend/) "The game is free, but not open source. "
Zapm (http://zapm.org/). No source found.
DoomRL (http://doom.chaosforge.org/). "As for the source, it may eventually be available, but no sooner than before DoomRL 1.0.0."
Dwarf Fortress (http://www.bay12games.com/dwarves/index.html). No source found.