Editing Miniature/Wishlist/Real-time P2P Miniature
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==Progress== | ==Progress== | ||
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==Mockups== | ==Mockups== | ||
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=== Protocol === | === Protocol === | ||
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It is safe to assume that each game has some own internal protocol to transfer game states. For chess engines, [http://www.gnu.org/software/xboard/engine-intf.html XBoard/WinBoard] is the standard protocol. But we also need to be able to interface with [http://www.freechess.org/Help/AllFiles.html FICS]/[ftp://ftp.chessclub.com/pub/icc/formats/formats.txt ICS]. | It is safe to assume that each game has some own internal protocol to transfer game states. For chess engines, [http://www.gnu.org/software/xboard/engine-intf.html XBoard/WinBoard] is the standard protocol. But we also need to be able to interface with [http://www.freechess.org/Help/AllFiles.html FICS]/[ftp://ftp.chessclub.com/pub/icc/formats/formats.txt ICS]. | ||
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* Getting local contact list | * Getting local contact list | ||
* Creating tubes connection between clients to sending Miniature data's | * Creating tubes connection between clients to sending Miniature data's | ||
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