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And then shift+backspace=ESC until next boot (or you can run setxkbmap to reset)
And then shift+backspace=ESC until next boot (or you can run setxkbmap to reset)
-
= Very well working games=
 
-
These games are on extras-repository and considered 'stable'.
 
 +
= List =
==Nethack==
==Nethack==
  Description: Text based Nethack
  Description: Text based Nethack
Line 59: Line 58:
  Known Issues:
  Known Issues:
  License: Nethack general public license
  License: Nethack general public license
 +
 +
==Powder==
 +
Description: Targeted to handhelds
 +
Devices: N900
 +
State: Installable from extras-devel
 +
TMO page: http://talk.maemo.org/showthread.php?t=55275
 +
Upstream web page: http://www.zincland.com/powder/
 +
Upstream state: Started on 2003, and still alive.
 +
Technical: C, SDL
 +
Known Issues: It should be on non-free -section, not on free -section
 +
License: CC Sampling Plus 1.0 (not OSI/FSF/Debian approved)
-
==Robot finds kitten==
+
==Crawl (Dungeon Crawl Stone Soup) -commandline 0.5.2-1maemo1 ==
-
  Description: Maybe not game, but Zen simulation.
+
  Description:  
  Devices: N900
  Devices: N900
-
  State: Installable (package 'rfk')
+
  State: On repository, but not working?
  TMO page:
  TMO page:
-
  Upstream web page: http://www.robotfindskitten.org/
+
  Upstream web page: http://crawl.develz.org/wordpress/
-
  Upstream state: Stable.
+
  Upstream state: Alive.
-
  Technical: C, GTK
+
  Technical: C++
-
  Known Issues: Not a game? (Is this issue?)
+
  Known Issues: Broken package?
-
  License: GPL?
+
License: GPL2+
 +
 
 +
==Crawl (Dungeon Crawl Stone Soup) -GUI 0.8.x (git) ==
 +
Description:
 +
Devices:
 +
State: Compilable, but not run
 +
TMO page:
 +
Upstream web page: http://crawl.develz.org/wordpress/
 +
Upstream state: Alive. Not well tested GLES.
 +
Technical: C++, SDL, GLES1
 +
Known Issues: Doesn't start: "ASSERT(m_handle) in 'tiletex.cc' at line 79 failed."
 +
  License:GPL2+
 +
 
-
= Works, but needs hassling =
 
==Adom==
==Adom==
  Description: 'Ancient Domains of Mystery' is the mother of all cake.
  Description: 'Ancient Domains of Mystery' is the mother of all cake.
Line 79: Line 100:
  Upstream web page: http://www.adom.de/
  Upstream web page: http://www.adom.de/
  Upstream state: Alive but closed source. Started year 1994.
  Upstream state: Alive but closed source. Started year 1994.
-
  Technical: x86-Linux binary is run under qemu
+
  Technical: x86 binary is run under qemu
  Known Issues: dark grey is black (fixed on CSSU terminal). Can seg fault on start (and work on next time).
  Known Issues: dark grey is black (fixed on CSSU terminal). Can seg fault on start (and work on next time).
  License: Closed source
  License: Closed source
-
 
-
= Working and under testing=
 
-
These 'seems' to be work, but they are still on extras-devel -repository. They do not have any know serious bugs.
 
-
 
-
==Powder==
 
-
Description: Roguelike targeted to handhelds
 
-
Devices: N900
 
-
State: Version 116 installable from extras-devel (non-free section)
 
-
TMO page: http://talk.maemo.org/showthread.php?p=1074811
 
-
Upstream web page: http://www.zincland.com/powder/
 
-
Upstream state: Started on 2003, and still alive.
 
-
Technical: C, SDL, saves /home/user/powder.sav
 
-
Known Issues: -
 
-
License: CC Sampling Plus 1.0 (not OSI/FSF/Debian approved)
 
==NLarn==
==NLarn==
Line 103: Line 110:
  State: on extras-devel
  State: on extras-devel
  TMO page: http://talk.maemo.org/showthread.php?p=1051568
  TMO page: http://talk.maemo.org/showthread.php?p=1051568
-
  Upstream web page: http://nlarn.sourceforge.net/
+
  Upstream web page: https://sourceforge.net/scm/?type=svn&group_id=255788
  Upstream state: Alive (2011)
  Upstream state: Alive (2011)
  Technical: curses, C, keyboard only
  Technical: curses, C, keyboard only
-
  Known Issues: no menu icon, game aborts if too big font size
+
  Known Issues: no menu icon
  License: GPL
  License: GPL
 +
 +
==CalcRogue==
 +
Description: Targeted to calculators, can be built natively
 +
Devices: N900
 +
State: extras-devel
 +
TMO page: http://talk.maemo.org/showthread.php?p=1050425
 +
Upstream web page:http://calcrogue.jimrandomh.org/
 +
Upstream state: No news after year 2004
 +
Technical: C, curses, no mouse.
 +
Known Issues: Segfaultting randomly.
 +
License: GPL 2+
==Savescummer==
==Savescummer==
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  Known Issues: No menuicon. root must give permissions to /opt/savescummer/save  
  Known Issues: No menuicon. root must give permissions to /opt/savescummer/save  
  License: BSD
  License: BSD
 +
 +
==Robot finds kitten==
 +
Description: Maybe not game, but Zen simulation.
 +
Devices: N900
 +
State: Installable (package 'rfk')
 +
TMO page:
 +
Upstream web page: http://www.robotfindskitten.org/
 +
Upstream state: Stable.
 +
Technical: C, GTK
 +
Known Issues: Not a game? (Is this issue?)
 +
License: GPL?
 +
 +
 +
==Berserk==
 +
Description: 7day rogue
 +
Devices:
 +
State: Not compiled yet. Work in progress
 +
TMO page:
 +
Upstream web page: http://berserk.chaosforge.org
 +
Upstream state:
 +
Technical: Pascal, uses libvalkyrie (https://sourceforge.net/projects/fpcvalkyrie/ )
 +
Known Issues:
 +
License: GPL2 (fpcvalkyrie=BSD)
 +
==Cataclysm==
==Cataclysm==
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  State: installable from extras-devel (package 'cataclysm')
  State: installable from extras-devel (package 'cataclysm')
  TMO page: http://talk.maemo.org/showthread.php?p=1049484
  TMO page: http://talk.maemo.org/showthread.php?p=1049484
-
  Upstream source: https://github.com/Whales/Cataclysm
+
  Upstream web page: https://github.com/Whales/Cataclysm
-
Upstream forum: http://whalesdev.com/forums/index.php
+
  Upstream state: Development started on late 2010.
  Upstream state: Development started on late 2010.
  Technical: C++, ncurses
  Technical: C++, ncurses
-
  Known Issues: -
+
  Known Issues: no menu icon: starting cd /opt/cataclysm ; ./cataclysm. root must give permissions to /opt/cataclysm/save
  License: Source available (no mention about license?)
  License: Source available (no mention about license?)
-
 
-
==Angband==
 
-
Description: Based on Tolkien. Started 1990 and still alive.
 
-
Devices: N900
 
-
State: on extras-devel
 
-
TMO page: http://talk.maemo.org/showthread.php?p=1084216
 
-
Upstream web page: http://rephial.org/
 
-
Upstream state: Alive
 
-
Technical: c,sdl (derived from 'moria')
 
-
Known Issues:
 
-
License: GPL
 
-
 
-
==Crawl-commandline 0.9.1 ==
 
-
Description: (Dungeon Crawl Stone Soup)
 
-
Devices: N900
 
-
State: On extras-devel
 
-
TMO page: http://talk.maemo.org/showthread.php?p=1082231
 
-
Upstream web page: http://crawl.develz.org/wordpress/
 
-
Upstream state: Alive.
 
-
Technical: C++
 
-
Known Issues: Enter-key will not work with external keyboard
 
-
License: GPL2+
 
==Lambdarogue==
==Lambdarogue==
-
  Description: Roguelike with graphical tile sets and audio.
+
  Description:
  Devices: N900
  Devices: N900
-
  State: on extras-devel
+
  State: Work in progress (support 800x600 must be tuned)
-
  TMO page: http://talk.maemo.org/showthread.php?p=1078264
+
  TMO page:
  Upstream web page: http://lambdarogue.net
  Upstream web page: http://lambdarogue.net
-
  Upstream state: Not active, but alive.
+
  Upstream state: Not actively, but alive.
-
  Technical: Pascal, SDL, external audio player (mplayer default). Mouse is not fully supported.
+
  Technical: Pascal, SDL
-
  Known Issues: Phone-profile muted not respected, volume yes.
+
  Known Issues: Does not yet support screen height 480px.
  License: GPL2
  License: GPL2
 +
==A Quest Too Far==
==A Quest Too Far==
  Description: A Quest Too Far is a 7DRL where you play a veteran adventurer, fighting to overcome monsters despite his age and poor health. Rather than leveling up, you begin powerful and well equipped but your health declines throughout the game.  
  Description: A Quest Too Far is a 7DRL where you play a veteran adventurer, fighting to overcome monsters despite his age and poor health. Rather than leveling up, you begin powerful and well equipped but your health declines throughout the game.  
-
  Devices: N900, N950
+
  Devices: N900
  State: extras-devel
  State: extras-devel
  TMO page: http://talk.maemo.org/showthread.php?p=1050993
  TMO page: http://talk.maemo.org/showthread.php?p=1050993
Line 177: Line 197:
  Link to source: http://www.randomstuff.org.uk/~geoffrey/roguelikes/AQuestTooFar1.3-091010.zip
  Link to source: http://www.randomstuff.org.uk/~geoffrey/roguelikes/AQuestTooFar1.3-091010.zip
-
==Brogue==
 
-
Description: Your goal is to travel to the 26th subterranean floor of the dungeon, retrieve the Amulet of Yendor and return with it to the surface. For the truly skillful who desire further challenge, depths below 26 contain three lumenstones each -- items which confer no benefit except an increased score upon victory.
 
-
Devices: N900
 
-
State: extras-devel
 
-
TMO page: http://talk.maemo.org/showthread.php?p=1051477
 
-
Upstream web page: http://sites.google.com/site/broguegame/
 
-
Upstream state: Alive, co-operating with upstream
 
-
Technical: C, libtcod (SDL)
 
-
Known Issues:
 
-
License: GPLv3
 
-
 
-
==Vicious Orcs==
 
-
Description: 7day rogue by Jeff Lait
 
-
Devices: N900
 
-
State: extras-devel (package name vorcs)
 
-
TMO page: http://talk.maemo.org/showthread.php?t=75407
 
-
Upstream web page: http://www.zincland.com/7drl/orcs/
 
-
Upstream state: Not developing any more.
 
-
Technical: c,sdl,libtcod
 
-
Known Issues: compiled without audio support
 
-
License:
 
-
 
-
==Smart Kobold==
 
-
Description: 7day rogue by Jeff Lait
 
-
Devices: N900
 
-
State: on extras-devel (package name kobold)
 
-
TMO page: http://talk.maemo.org/showthread.php?t=75408
 
-
Upstream web page: http://www.zincland.com/7drl/kobold/
 
-
Upstream state: Not developing any more.
 
-
Technical: c,sdl,libtcod
 
-
Known Issues: Audio is not working.
 
-
License:
 
-
 
-
= Works but needs additional hassle to install =
 
-
 
-
==Berserk!==
 
-
Description: 7day roguelike, survival game of tactical bloodshed, loosely based on Kentaro Miura's Berserk manga.
 
-
Devices: N900
 
-
State: extras-devel
 
-
TMO page: http://talk.maemo.org/showthread.php?p=1078592
 
-
Upstream web page: http://berserk.chaosforge.org/
 
-
Upstream state: Alive (in year 2011)
 
-
Technical: pascal, fpcvalkyrie
 
-
Known Issues: No icon. After installing, run: sudo gainroot ; chown -R user /opt/berserkrl
 
-
License: GPLv3 (fpcvalkyrie is LGPL/BSD (it is between license migration))
 
-
 
-
==DiabloRL==
 
-
Description: Roguelike "unmake" of the popular Blizzard game Diablo.
 
-
Devices: N900
 
-
State: extras-devel
 
-
TMO page: http://talk.maemo.org/showthread.php?p=1078571
 
-
Upstream web page: http://diablo.chaosforge.org/
 
-
Upstream state: Alive (in year 2011)
 
-
Technical: pascal, fpcvalkyrie
 
-
Known Issues: After installing, run: sudo gainroot ; chown -R user /opt/diablorl
 
-
License: GPLv3 (fpcvalkyrie is LGPL/BSD (it is between license migration))
 
-
 
-
 
-
=On repository, but not working=
 
-
==Jacob's Matrix==
 
-
Description: In Jacob's Matrix you explore a maze of twisty, turning passages, all different. Your goal is straightforward - get from the blue coloured room to the gold coloured room - but unfortunately the orientation of the passages can prove confusing.
 
-
Devices: N900
 
-
State: on extras-devel (package jacob)
 
-
TMO page: http://talk.maemo.org/showthread.php?p=1084305
 
-
Upstream web page: http://www.zincland.com/7drl/jacob/
 
-
Upstream state: Stable
 
-
Technical: C++, libtcod, SDL
 
-
Known Issues: no audio, but audio is critical for game play -> cheat-mode always on.
 
-
License: BSD
 
-
 
-
==CalcRogue==
 
-
Description: Targeted to calculators, can be built natively
 
-
Devices: N900
 
-
State: extras-devel
 
-
TMO page: http://talk.maemo.org/showthread.php?p=1050425
 
-
Upstream web page:http://calcrogue.jimrandomh.org/
 
-
Upstream state: No news after year 2004
 
-
Technical: C, curses, no mouse.
 
-
Known Issues: Segfaultting often and randomly.
 
-
License: GPL 2+
 
-
 
-
==Crawl-tiles 0.9.1-maemo4 GLES ==
 
-
Description: Dungeon Crawl Stone Soup, Graphical version with openGLES
 
-
Devices: N900
 
-
State: on extras-devel
 
-
TMO page: http://talk.maemo.org/showthread.php?p=1082231
 
-
Upstream web page: http://crawl.develz.org/wordpress/
 
-
Upstream state: Alive. Not well tested GLES.
 
-
Technical: C++, SDL, GLES1
 
-
Known Issues: Doesn't start: "ASSERT(m_handle) in 'tiletex.cc' at line 79 failed."
 
-
License:GPL2+
 
-
 
-
==Crawl-tiles 0.9.1-maemo8 openGL ==
 
-
Description: Dungeon Crawl Stone Soup. Graphical version with openGL
 
-
Devices: N900
 
-
State: on extras-devel
 
-
TMO page: http://talk.maemo.org/showthread.php?p=1082231
 
-
Upstream web page: http://crawl.develz.org/wordpress/
 
-
Upstream state: Alive.
 
-
Technical: C++, SDL, openGL
 
-
Known Issues: As openGL is software (not hardware) on N900, game is too slow to play (every steps take several minutes)
 
-
License:GPL2+
 
-
 
-
=Nobody has done anything for maemo=
 
==Atrogue==
==Atrogue==
  Description: you try to find a way through a magic dungeon with nasty traps, in search of the Amulet of Yendor which is concealed somewhere deep in the dungeon. You fight against hostile creatures with magic actions and weapons and try to escape the dungeon alive and with lots of gold.
  Description: you try to find a way through a magic dungeon with nasty traps, in search of the Amulet of Yendor which is concealed somewhere deep in the dungeon. You fight against hostile creatures with magic actions and weapons and try to escape the dungeon alive and with lots of gold.
Line 301: Line 217:
  Upstream state: Stable
  Upstream state: Stable
  Technical: Pascal, FreePascal
  Technical: Pascal, FreePascal
-
  Known Issues: Not good game. Play Angband if you like Moria.
+
  Known Issues:
  License: Moria license
  License: Moria license
  Link to source: http://dungeon_keeper.republika.pl/files/boss_src-2.4a.tar.bz2
  Link to source: http://dungeon_keeper.republika.pl/files/boss_src-2.4a.tar.bz2
-
 
+
 +
==Brogue==
 +
Description: Your goal is to travel to the 26th subterranean floor of the dungeon, retrieve the Amulet of Yendor and return with it to the surface. For the truly skillful who desire further challenge, depths below 26 contain three lumenstones each -- items which confer no benefit except an increased score upon victory.
 +
Devices:
 +
State: Source available
 +
TMO page:
 +
Upstream web page: http://sites.google.com/site/broguegame/
 +
Upstream state: Alive
 +
Technical: C, libtcod
 +
Known Issues:
 +
License: GPLv3
 +
Link to source: http://sites.google.com/site/broguegame/brogue-linux-1.4.tar.gz?attredirects=0
 +
==Chrysalis==
==Chrysalis==
  Description: In Chrysalis, you play as an alien creature that is trying to rid its planet of destructive human bases. The gameplay is centered around the evolution of your creature. Each level brings you points to spend on different body parts, which will either raise stats or unlock abilities. You must enter a cocoon to complete the upgrade, during which you are defenseless. The game ends when you have destroyed every base on the map.
  Description: In Chrysalis, you play as an alien creature that is trying to rid its planet of destructive human bases. The gameplay is centered around the evolution of your creature. Each level brings you points to spend on different body parts, which will either raise stats or unlock abilities. You must enter a cocoon to complete the upgrade, during which you are defenseless. The game ends when you have destroyed every base on the map.
Line 439: Line 367:
  Description: Game heavily influenced by Dwarf Fortress
  Description: Game heavily influenced by Dwarf Fortress
  Devices:  
  Devices:  
-
  State: Source available, needs python2.7, uses bjam
+
  State: Source available
  TMO page:  
  TMO page:  
  Upstream web page: http://www.goblincamp.com/
  Upstream web page: http://www.goblincamp.com/
Line 483: Line 411:
  License: GPL
  License: GPL
  Link to source: http://sourceforge.net/projects/arid/files/arid_7drl_2006/arid_7drl_0.16.64/arid_src-0.16.64.tar.gz/download
  Link to source: http://sourceforge.net/projects/arid/files/arid_7drl_2006/arid_7drl_0.16.64/arid_src-0.16.64.tar.gz/download
 +
==Hydra Slayer==
==Hydra Slayer==
  Description: In Hydra Slayer your task is to enter Hydra Nest and clear it. As a slayer you wish to demonstrate your profession is not obsolete nowadays. Multi-headed monsters have diminished recently but now they have returned and again threaten mankind. Lots of naive fighters went to battle hydras. They were very well provisioned, courageous and mighty but unprepared. Ancient art of hydra slaying is not an easy task. You go to show how really important is knowledge about those beasts.  
  Description: In Hydra Slayer your task is to enter Hydra Nest and clear it. As a slayer you wish to demonstrate your profession is not obsolete nowadays. Multi-headed monsters have diminished recently but now they have returned and again threaten mankind. Lots of naive fighters went to battle hydras. They were very well provisioned, courageous and mighty but unprepared. Ancient art of hydra slaying is not an easy task. You go to show how really important is knowledge about those beasts.  
  Devices:  
  Devices:  
-
  State: Source available, compiled binary - http://talk.maemo.org/showthread.php?p=1061375
+
  State: Source available
  TMO page:  
  TMO page:  
  Upstream web page: http://www.roguetemple.com/z/hydra.php
  Upstream web page: http://www.roguetemple.com/z/hydra.php
Line 496: Line 425:
  Link to source: http://www.roguetemple.com/z/hslayer.zip
  Link to source: http://www.roguetemple.com/z/hslayer.zip
 +
==Jacob's Matrix==
 +
Description: In Jacob's Matrix you explore a maze of twisty, turning passages, all different. Your goal is straightforward - get from the blue coloured room to the gold coloured room - but unfortunately the orientation of the passages can prove confusing. There are also one or two dozen monsters in the way.
 +
Devices:
 +
State: Source available
 +
TMO page:
 +
Upstream web page: http://www.zincland.com/7drl/jacob/
 +
Upstream state: Stable
 +
Technical: C++, libtcod, SDL
 +
Known Issues:
 +
License: BSD
 +
Link to source: http://www.zincland.com/7drl/jacob/jacob004.zip
==Template==
==Template==

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