User:Javispedro/SDL-GLES
You can use SDL 1.2 and a small addon I made, SDL-GLES, to ease development of OpenGL ES (1.1 and 2.0) applications in Maemo.
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Get started
OpenGL ES 2.0
- In any of the SDK targets, download and install SDL and SDL-GLES packages.
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fakeroot apt-get install libsdl-gles1.2-dev libsdl1.2-dev
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- If you are in the FREMANTLE_ARMEL target, install libgles2-sgx-img-dev (which contains the OpenGL ES 2.0 required libraries and headers)
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fakeroot apt-get install libgles2-sgx-img-dev
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- But if you are in the FREMANTLE_X86 target, install libgles2-dev instead (which contains the OpenGL ES 2.0 emulation libraries).
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fakeroot apt-get install libgles2-dev
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- Now to get a simple skeleton for your app. Download gles2.c and put it in your working directory.
- Build gles2 with
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gcc `sdl-config --cflags --libs` -o gles2 gles2.c -lSDL_gles -lEGL -lGLESv2
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- Now run it. Ensure the SDK interface is up (this is out of the scope for this little tutorial).
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./gles2
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In detail
Questions & Answers
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